VseTmirykS Posted April 7, 2017 Posted April 7, 2017 Hello, I just want you to make a small mod, that will "eat" my resources for repairing divisions etc. Extacly I mean that: Producing units will cost money, metal, fuel etc (when choosing start production your resources will be used instantly in values which I have written below, also monthly conservation of units (tank div, infyntary, planes, ships). So the economy of coutry finnaly will make a meaning on the war. Its not mandatory but I would like to if you will make something like an add that show me expenses on Army in each month also with costs production in individual areas like: Monthly conservation on: Ships, AirPlanes, Divisions Production costs Ships, AirPlanes, Divisions, I would like to if there would be some kind of "history" that let me see overall, overall in individuals and past months ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I might lost some units, but please if you do this, make expenses on them that will loggicly connect with those below And on all units that depend on player decision, when there will be lack of conservation since: 1 month unit gain +20% to negative gains and -20% to positive gains 2 month +50% to negative gains -50% to positive gains 3 months you cant move nor fight with this unit until it wont be conservated. Producing Supplies (each 1000 eats 0,05 metal unit and 0,002 fuel units, and 0,005$) Trade ships: convoys eat 2 $ , 200 metal, 0,5 fuel unit, 30000 supplies (on one unit equals 10ships) escorts eat 2 $ , 300 metal, 0,8 fuel unit, 30000 supplies (on one unit equals 10 ships) Monthly conservation (eating at the end of the month) convoys eat 0,3 $ , 20 metal, 0,05 fuel unit, 3000 supplies (on one unit equals 10ships) escorts eat 0,4 $ , 30metal, 0,08 fuel unit, 3000 supplies (on one unit equals 10 ships) Ships: Producing: Super Heavy Battleship or SH Battleship eat 6 $ , 800 metal, 0,8 fuel unit, 50000 supplies Battleship eat 4 $ , 400 metal, 0,5 fuel unit, 30000 supplies Battlecruiser eat 3,5 $ , 250 metal, 0,42 fuel, 24500 supplies light cruiser eat 3$ , 400 metal, 0,38 fuel unit, 21000 supplies destroyer eat 2,8 $ , 250 metal, 0,3 fuel, 17500 supplies Submarine eat 3 $ , 400 metal, 0,28 fuel unit, 12500 supplies Assult ship eat 3$ , 250 metal, 0,2 fuel, 10000 supplies Landing craft eat 1,5$ , 250 metal, 0,2fuel, 5000 supplies Transport eat 2$ , 250 metal, 0,2 fuel, 7500 supplies Carrier eat 3$, 300 metal, 0,4 fuel, 15000 supplies Monthly conservation (eating at the end of the month) Super Heavy Battleship or SH Battleship eat 0,7 $ , 80 metal, 0,5 fuel unit, 30000 supplies Battleship eat 0.5 $, 50 metal 0.15 fuel, 15000 supplies Battlecruiser eat 0,35 $ , 25 metal, 0,1 fuel, 10000 supplies light cruiser eat 0,3$ , 20 metal, 0,08 fuel unit, 8000 supplies destroyer eat 0,27 $ , 15 metal, 0,05 fuel, 7500 supplies Submarine eat 0,3 $ , 20 metal, 0,08 fuel unit, 10000 supplies Assult ship eat 0,2$ , 12,5 metal, 0,02 fuel, 1000 supplies Landing craft eat 0,15$ , 10 metal, 0,02fuel, 500 supplies Transport eat 0,1$ , 12,5 metal, 0,02 fuel, 750 supplies airPlanes: Carrier Air Group eat 0.07 $, 0,2 metal 0.08 fuel, 10000 supplies Interceptor eat 0.08 $, 0,25 metal 0.09 fuel, 12000 supplies Multi Role eat 0.085 $, 0,3 metal 0.1 fuel, 13000 supplies Strategic Bomber eat 0.1 $, 0,7 metal 0.15 fuel, 20000 supplies Naval Bomber eat 0.1 $, 0,8 metal 0.15 fuel, 20000 supplies Tactical Bomber eat 0.1 $, 0,6 metal 0.15 fuel, 15000 supplies Close Air Support eat 0.07 $, 0,25 metal 0.08 fuel, 12500 supplies Transport plane eat 0.09 $, 0,35 metal 0.09 fuel, 7500 supplies Monthly conservation (eating at the end of the month) Carrier Air Group eat 0.02 $, 0,02 metal 0.05 fuel, 100 supplies Interceptor eat 0.03 $, 0,025 metal 0.05 fuel, 120 supplies Multi Role eat 0.04 $, 0,03 metal 0.05 fuel, 130 supplies Strategic Bomber eat 0.07 $, 0,07 metal 0.08 fuel, 200 supplies Naval Bomber eat 0.07 $, 0,08 metal 0.08 fuel, 200 supplies Tactical Bomber eat 0.07 $, 0,06 metal 0.08 fuel, 150 supplies Close Air Support eat 0.03 $, 0,025 metal 0.05 fuel, 125 supplies Transport plane eat 0.02 $, 0,035 metal 0.06 fuel, 75 supplies Brigades: Divisions consists of minimum 2 or maximum 4 brigades (or 5 brigades after discovering techonlogy) So the statisctics how does it cost in metal, money etc should sum up. Armour eat 2 $, 4 metal 0.4 fuel, 100 supplies Heavy Aremour eat 3 $, 6 metal 0.6 fuel, 150 supplies Light Armour eat 1,5 $, 3 metal 0.3 fuel, 100 supplies Mechanised eat 1 $, 3 metal 0.2 fuel, 120 supplies Motorised eat 0,8 $, 2,5 metal 0.15 fuel, 120 supplies Mountain eat 1 $, 2 metal 0.05 fuel, 130 supplies Paratroopers eat 1 $, 1 metal 0.05 fuel, 130 supplies Infantry eat 0,7 $, 1 metal 0.05 fuel, 80 supplies Cavalry eat 0,7 $, 1 metal 0.05 fuel, 80 supplies Militia eat 0,3 $, 0,8 metal 0.05 fuel, 50 supplies Garrison eat 0,5 $, 1 metal 0.05 fuel, 50 supplies Armoured Car eat 0,8 $, 1,5 metal 0.1 fuel, 60 supplies S-P Artillery eat 1 $, 2 metal 0.1 fuel, 100 supplies S-P Rocket Artillery eat 1,2 $, 2 metal 0.1 fuel, 100 supplies Tank Destroyer eat 0,8 $, 2 metal 0.05 fuel, 100 supplies Anti-aircraft eat 0,5 $, 0,7 metal 0.05 fuel, 70 supplies Anti-tank eat 0,5 $, 0,7 metal 0.05 fuel, 70 supplies Artillery eat 0,5 $, 0,7 metal 0.05 fuel, 70 supplies Motorised A-A eat 0,5 $, 1 metal 0.05 fuel, 80 supplies Rocket Artillery eat 0,7 $, 0,7 metal 0.05 fuel, 100 supplies Engineer eat 0,8 $, 1 metal 0.05 fuel, 100 supplies Military Police eat 0,6 $, 0,05 metal 0.05 fuel, 20 supplies Monthly conservation Armour eat 0,5 $, 0,05 metal 0.4 fuel, 10 supplies Heavy Aremour eat 0,7 $, 0,06 metal 0.6 fuel, 15 supplies Light Armour eat 0,4 $, 0,03 metal 0.3 fuel, 10 supplies Mechanised eat 0,4 $, 0,03 metal 0.2 fuel, 12 supplies Motorised eat 0,3 $, 0,025 metal 0.15 fuel, 12 supplies Mountain eat 0,3 $, 0,02 metal 0.05 fuel, 13 supplies Paratroopers eat 0,3 $, 0,01 metal 0.05 fuel, 13 supplies Infantry eat 0,2 $, 0,01 metal 0.05 fuel, 8 supplies Cavalry eat 0,2 $, 0,01 metal 0.05 fuel, 8 supplies Militia eat 0,1 $, 0,008 metal 0.05 fuel, 5 supplies Garrison eat 0,1 $, 0,01 metal 0.05 fuel, 5 supplies Armoured Car eat 0,1 $, 0,01 metal 0.1 fuel, 6 supplies S-P Artillery eat 0,3 $, 0,02 metal 0.1 fuel, 10 supplies S-P Rocket Artillery eat 0,4 $, 0,02 metal 0.1 fuel, 10 supplies Tank Destroyer eat 0,2 $, 0,02 metal 0.05 fuel, 10 supplies Anti-aircraft eat 0,1 $, 0,007 metal 0.05 fuel, 7 supplies Anti-tank eat 0,1 $, 0,007 metal 0.05 fuel, 7 supplies Artillery eat 0,1 $, 0,007 metal 0.05 fuel, 7 supplies Motorised A-A eat 0,15 $, 0,01 metal 0.05 fuel, 8 supplies Rocket Artillery eat 0,1 $, 0,007 metal 0.05 fuel, 10 supplies Engineer eat 0,1 $, 0,08 metal 0.05 fuel, 10 supplies Military Police eat 0,08 $, 0,01 metal 0.05 fuel, 2 supplies
Penor Posted April 8, 2017 Posted April 8, 2017 not possible with the hoi3 engine. would require modifiers to be added for every single brigade tracked ingame, which would cause the game to crash by mid 1939
VseTmirykS Posted April 10, 2017 Author Posted April 10, 2017 not possible with the hoi3 engine. would require modifiers to be added for every single brigade tracked ingame, which would cause the game to crash by mid 1939 Oh... Well. you meant only "monthly conservation"? If yes, is it possible to add to producing costs all of those what I have written like for SH Battleship (paying olny one time)? or not? And also when producing each 1000 supplies atleast?
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