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Conan Exiles Vagina, chapter 2


PetroPoroshenko

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Posted

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

Female_Genital_Mod.rar

post-1789935-0-74727400-1490833102_thumb.png

post-1789935-0-59581100-1490833110_thumb.jpg

post-1789935-0-20054700-1490833114_thumb.jpg

post-1789935-0-18741400-1490833119_thumb.jpg

post-1789935-0-47428000-1490833124_thumb.jpg

post-1789935-0-77534600-1490833130_thumb.jpg

Posted

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

 

Nice my dude two questions.

 

1. To get the lulz and obligatory question will the labia have physics do they flop in the wind :P

 

2. Serious question now if a server wanted to put this up how would they go about doing so or is this just a test product that is still being messed with?

Posted

 

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

 

Nice my dude two questions.

 

1. To get the lulz and obligatory question will the labia have physics do they flop in the wind :P

 

2. Serious question now if a server wanted to put this up how would they go about doing so or is this just a test product that is still being messed with?

 

First. Adding physics would be fun, but there's a problem - adding any new bones ruins animation - there's no track for a new bone in animatain sequences. I still have no idea how to avoid this. Maybe using male skeleton is the way, but I haven't tried it yet.

 

Second. This stuff is still in development, the work is in progress. Soon I'll be starting a new thread, so I'm going to post finished stuff there.

Posted

 

 

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

 

Nice my dude two questions.

 

1. To get the lulz and obligatory question will the labia have physics do they flop in the wind :P

 

2. Serious question now if a server wanted to put this up how would they go about doing so or is this just a test product that is still being messed with?

 

First. Adding physics would be fun, but there's a problem - adding any new bones ruins animation - there's no track for a new bone in animatain sequences. I still have no idea how to avoid this. Maybe using male skeleton is the way, but I haven't tried it yet.

 

Second. This stuff is still in development, the work is in progress. Soon I'll be starting a new thread, so I'm going to post finished stuff there.

 

 

Ahh thank you for the clarification. 

  • 4 weeks later...
Posted

 

 

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

 

Nice my dude two questions.

 

1. To get the lulz and obligatory question will the labia have physics do they flop in the wind :P

 

2. Serious question now if a server wanted to put this up how would they go about doing so or is this just a test product that is still being messed with?

 

First. Adding physics would be fun, but there's a problem - adding any new bones ruins animation - there's no track for a new bone in animatain sequences. I still have no idea how to avoid this. Maybe using male skeleton is the way, but I haven't tried it yet.

 

Second. This stuff is still in development, the work is in progress. Soon I'll be starting a new thread, so I'm going to post finished stuff there.

 

Hi Petro,

It may be possible to do this vagina as an attachment with apex, you could add the vagina as a prop attachment to bone structure and use apex to give it reaction. but like you said I am not sure exactly how the physics asset would work with an existing skeletal structure.

  • 1 month later...
Posted

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

 

Will this work with a mod that removes the hair?

  • 8 months later...
Posted
On 30.03.2017 at 4:36 AM, PetroPoroshenko said:

Recently I've managed to find out how to change character's bodyparts and other useful values. And I've applied gained knowledge! Last time the main problem was the CharacterAssemblyLibrary script. It becomes possible to mod character body parts after changing corresponding values pointing to a certain mesh (first screenshot below). So, now it's okay. 

Well, hlopets, that's it. But I'm still unfamiliar with UE, so now there are some problems with materials in UE editor. I've attached an archive with resources, so you can check it out or even modify, if you want. Maybe I'll enhance the mesh to make it look more realistic, or I'll just enhance textures.

Female_Genital_Mod.rar

post-1789935-0-74727400-1490833102_thumb.png

post-1789935-0-59581100-1490833110_thumb.jpg

post-1789935-0-20054700-1490833114_thumb.jpg

post-1789935-0-18741400-1490833119_thumb.jpg

post-1789935-0-47428000-1490833124_thumb.jpg

post-1789935-0-77534600-1490833130_thumb.jpg

 

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