Naynay Posted July 9, 2012 Posted July 9, 2012 I want to edit a few bodies(increase breasts size, butt size, etc.) with blender or nifskope, whichever works best for this. So how do I get started? Any good tutorials you guys can recommend?
Vioxsis Posted July 9, 2012 Posted July 9, 2012 You will need blender to do that, Tutorials-Guides look there for a blender tutorial. Try this one http://www.loverslab.com/showthread.php?tid=9089
Naynay Posted July 9, 2012 Author Posted July 9, 2012 Thanks this will help but I also need something more specific for Oblivion, dont want to learn everything about blender lol I need a guide that only teaches you how to resize a body mesh, what settings to import a skeleton/mesh in etc.
Naynay Posted July 9, 2012 Author Posted July 9, 2012 Okay i figured out how to sculpt in blender, discovered the x symmetry thing, is there like a scale tool or something? lol I need tips in enlarging breast. so far when i try making breasts they come out looking deform with tumors cancers etc. ;
Jay1646 Posted July 9, 2012 Posted July 9, 2012 Take a look at thor's technique post #74 http://www.loverslab.com/showthread.php?tid=3547&page=8 His technique IMO gets the best results and using it i created the outfit on the very next page! hope that helps ya
Naynay Posted July 9, 2012 Author Posted July 9, 2012 Tried doing thor's technique, followed all his instructions but wasnt able to move mesh nodes ;<
Naynay Posted July 9, 2012 Author Posted July 9, 2012 to make it look like this Edit: Nvm that was just the draw type. I think i figured it out I had to modify one of the selected nodes from the pic. My skeleton just has too many nodes so Idk which node is it lol neither do i know how to resize it.
Thorazine Posted July 9, 2012 Posted July 9, 2012 Edit: Nvm that was just the draw type. I think i figured it out I had to modify one of the selected nodes from the pic. My skeleton just has too many nodes so Idk which node is it lol neither do i know how to resize it. Resize with "S". Pressing X' date='Y, or Z after pressing S will allow you to resize along that specific axis. Also, try either looking at the skeleton within nifscope, or importing it in blender. These are the bones you are looking for: Back [img']http://www.loverslab.com/attachment.php?aid=12521[/img] Middle Front Mainly want the back and middle, I believe the front is dependent on how the body is weighted. Sometimes, it does nothing. Also, be careful on using this method. There's a chance it'll cause framerate issues. Currently don't know why, or how it could be fixed.
Naynay Posted July 10, 2012 Author Posted July 10, 2012 If theres a chance to cause fps issues then ill just stick to the sculpting method, im getting better at it anyways i think. A few questions. do I always need import body, delete bones, then import skeleton? Or can I just import body, and edit/sculpt without having to delete bones or importing skeleton? What do I do afterwards when I finish editing the body, before exporting? What setting do I export in?
Thorazine Posted July 10, 2012 Posted July 10, 2012 A few questions. do I always need import body' date=' delete bones, then import skeleton? Or can I just import body, and edit/sculpt without having to delete bones or importing skeleton? What do I do afterwards when I finish editing the body, before exporting? What setting do I export in? [/quote'] Far as I know, you should import a new skeleton. If you're doing the bone resize method, check post 79 for further steps. Default export settings are usually fine, should look like this: Lastly, the nifscope spells I use on nifs are: Spells>Batch>Update all tangent spaces Spells>Sanitize>Adjust link arrays Spells>Optimize>Remove Bogus Nodes
Naynay Posted July 10, 2012 Author Posted July 10, 2012 Wait Nifscope spells? Where/how do I set that?
Thorazine Posted July 10, 2012 Posted July 10, 2012 Wait Nifscope spells? Where/how do I set that? It's something done after exporting, Open the nif using nifscope. Spells should be along the top bar with the other drop down stuff, between Render and Help.
Naynay Posted July 10, 2012 Author Posted July 10, 2012 One last question xD I notice in wireframe mode that theres some meshes ill never be able to do in detail like in other body mods, such as the nipples or something because the sculpt options are limited. On youtube I saw vids of people using modifiers while sculpting, which modifier should i use for body editing? Edit: Nvm i figured it out, has a multiresolution thing and just had to increase the level, makes you do things in more details. Now only thing I need help in is removing a detailed mesh area, ill post a pic. How do i fade that part away?
Thorazine Posted July 10, 2012 Posted July 10, 2012 One last question xD I notice in wireframe mode that theres some meshes ill never be able to do in detail like in other body mods' date=' such as the nipples or something because the sculpt options are limited. On youtube I saw vids of people using modifiers while sculpting, which modifier should i use for body editing? Edit: Nvm i figured it out, has a multiresolution thing and just had to increase the level. Now only thing I need help in is removing a detailed mesh area, ill post a pic. How do i fade that part away? [/quote'] I hardly, if ever, use the sculpt option, so I've no idea.
Naynay Posted July 10, 2012 Author Posted July 10, 2012 I guess ill just have to stick with doing only small changes before I figure out how to remove that clunk. Well thank you and everyone who helped me out on this thread, if anyone knows how to fade out a detail mesh part w/e you call it then please post here how to do it xD will really appreciate it.
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