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Did 1.6 break ranged killcams?


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Posted

Is it a known bug of 1.6 that ranged killcams are broken, or is it just something wrong on my part? Ever since upgrading to 1.6 ranged killmoves never happen anymore, including both bow and magic, but melee/unarmed killcams still happen like normal. Already did the ini tweak when I was still using 1.5, and set the killmoverandom to 100.

Guest Donkey
Posted

Maybe they changed the % percentage of range attacks. I can still use bow and magic with range kill attacks. It does happen less frequent then before.

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