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MCM Menu Options Help


Vicyntae

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Posted

I'm trying to make a basic menu option for my mod configuration menu, but every time I load up the game, nothing appears. I have it set up exactly as it shows in the SkyUI wiki and I can see that the string array is filled through notifications. I've been working on this for days but with no results. Everything compiles fine, but nothing shows up.

 

 


GlobalVariable Property MyGlobal1 Auto

Int _ListIndex

...

String[] _ListArray

Int EnableFlag

...

Event OnConfigUpdate

...

_ListArray

= Utility.CreateStringArray(4, "None")
_ListArray[0] = "None"
_ListArray[1] = "Option 1"
_ListArray[2] = "Option 2"
_ListArray[3] = "Option 3"



...

EndEvent


Event OnPageReset(string page)

...

AddMenuOptionST("MenuOption1_ST", "Method", _ListArray[_ListIndex] as String, EnableFlag)

...

EndEvent


State MenuOption1_ST
Event OnMenuOpenST()
SetMenuDialogOptions(_ListArray)
SetMenuDialogStartIndex(_ListIndex)
SetMenuDialogDefaultIndex(0)
EndEvent

Event OnMenuAcceptST(int a_index)
MyGlobal1.SetValue(a_index)
_ListIndex= MyGlobal1.GetValue() as Int
SetMenuOptionValueST(_ListArray[_ListIndex])
EndEvent

Event OnDefaultST()
MyGlobal1.SetValue(0)
_ListIndex= MyGlobal1.GetValue() as Int
SetMenuOptionValueST(_ListArray[_ListIndex])
EndEvent

Event OnHighlightST()
SetInfoText("Text Here")
EndEvent
EndState

 

I changed the variable names but the format is exactly the same

Posted

OK, nevermind, I figured it out. I didn't realize that "None" counted as a null string. If a moderator finds this, feel free to delete.

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