johnnyrockman Posted January 21, 2017 Posted January 21, 2017 I love AutoLink, but I'd like to see the character mods used by the CPU in game. The work around I'm aware of is that if I go through and select the mod for each character slot that I want, that is what the game will use when that character slot is randomly selected by the game. That's great, I can play survival and see all kinds of cool mods when fighting, but if I shut the game down and restart it, everything defaults to the original DLC costume for each slot. Is there any way to keep my selections persistent so I don't need to select hundreds and hundreds of costumes each time I start the game up and still have the CPU use them?
pennywise57 Posted January 21, 2017 Posted January 21, 2017 Yes, just use Ctrl+0 to save an outfit detail as the "default outfit detail".
johnnyrockman Posted January 21, 2017 Author Posted January 21, 2017 Yes, just use Ctrl+0 to save an outfit detail as the "default outfit detail". Thank you very much! I'll try this out now!
shygaa Posted January 22, 2017 Posted January 22, 2017 Yes, just use Ctrl+0 to save an outfit detail as the "default outfit detail". How to "revert" after using the Ctrl+0 feature?
Master DOA5 Posted January 22, 2017 Posted January 22, 2017 Yes, just use Ctrl+0 to save an outfit detail as the "default outfit detail". How to "revert" after using the Ctrl+0 feature? press "9" or delete AutoLink000.config file
shygaa Posted January 23, 2017 Posted January 23, 2017 Yes, just use Ctrl+0 to save an outfit detail as the "default outfit detail". How to "revert" after using the Ctrl+0 feature? press "9" or delete AutoLink000.config file Thank You
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