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Neck Seam/Discoloration on Custom Race


House of Rahl

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Posted

so i got the silmeriaV2 race and follower from a kind member but i dont know how to apply dimonized unp, bodyslide, or xp32 to the custom race. i also have a neck seam issue thats bugging me. i dont even know where to start to fix any of these issues. the bellow 3 images are of the silmeria race.

 

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Posted

now these next 3 images are from me running racemenu and saving a preset of the silmeria race and applying that preset to the breton race. look fairly good i think. i dont personally see a seam. the only problem with simply picking the breton race is that i want to play as a vampire, and that warps the face into the standard breton vampire face. if i edit that it would change every breton vampire in the game which id rather avoid. the silmeria race doesnt use the vanilla vampire races, and its basically a duplicate of the normal silmeria look which is what i want. unfortunately the silmeria vampire looked exactly like the basic simleria race, which shown in the above 3 images has a neck seam.

 

now to be fair i havent applied xp32, bodyslide, or diamonized unp to the silmeria race. i insalled those 3 mods further down the load order in the hopes they would just auto apply themselves to all my races/ companion mods further up in the load order, unfortunately i dont think it worked cause hdt physics dont work on any of the custom races. im hoping that simply applying those 3 mods to the race will fix it in of itself. to the best of my knowledge all 3 of those mods are running on the vanilla race breton and that is very likely why the breton has no neck seam. if not i might need to seek other solutions, im open to ideas here.

 

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