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Blender to Skyrim!


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I switched to a new program called Blender which I'm sure most of you are familiar with. I made a simple snowman and messed around with it.



So if I wanted to make this an npc like Kumakin from that plush backpack thing or like some monster. How would I do it?


I'm not sure how the formatting goes with the .hkx files and I heard that animating in the timeline is different from doing independent animations like: idle, running, standing, sitting. Something called actions, but there hasn't been a real tutorial on how to do it in english.


So how do I animate stuff for skyrim? And can blender read .hkx files? Or do they need to be converted into a readable format for blender?

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