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Tried my best, but now I need help


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Posted

I've tried to use the resources here and figure things out myself, but I've spent 6 or so hours trying to get this all working.

Issue: Animations do not play, however the sounds are being played, and the characters' mouths do animate.

What I've done: Everything in the troubleshooting and support guide up until the red text. (I have not attempted this yet because it seemed too complicated for me to attempt on my own)
 

- I'm using Mod Organizer, not NMM

- When using generate FNIS for users, I eventually got it to say "Reading Sexlab..", but I still had this problem. Following the instructions on the troubleshoot page, I manually reinstalled everything. However now I get 2 warning errors when using Generate FNIS for Users. I haven't been able to fix them. These errors are:

>>Warning: AnimationList found in  "Animations\FNISBase", but no corresponding Behavior file. Incomplete mod IGNORED.<<

>>Warning: AnimationList found in  "Animations\FNISSpells", but no corresponding Behavior file. Incomplete mod IGNORED.<<
(Though I want to add that the issue I'm having has been the same both before and after these errors showed up)

 

- When looking in the animation toggle menu, all the animations are there

- Mod List and load order included as a picture attachment

- Papyrus log file included as an attachment as well

 

I apologize if this isn't enough information, or if I haven't formatted it correctly. I'm trying not to be that asshole that pleads for help without trying to fix things himself, so I've done as much as I feel that I can. Unfortunately I'm not the most computer savvy person.


EDIT/UPDATE

Through perseverance, I have managed to apparently fix the FNIS errors I was getting. However, my issue still remains. The output for when I update FNIS behavior now reads as:
 

 

FNIS Behavior V6.3 XXL   11/13/2016 6:46:31 AM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
 
Reading FNISBase V6.3 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading SexLab V1.62 ...
Reading SexLabCreature V1.61 ...
 
All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female
0_master usage: 3.9 %   ( 9 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Creature Pack not installed
 
 1344 animations for 4 mods successfully included (character)

Also, after my initial post and doing more research, I found that the mod I was using to test animations, Animated Prostitution, is apparently not working anymore for people recently. So I downloaded SexLab Matchmaker in order to have something to test animations, but my problem persists.

post-1496264-0-55014400-1479029967_thumb.jpg

PapyrusLogFile.txt

Posted

After looking some more, it seems that my problem is possibly that the XPMS skeleton I downloaded and installed is not being recognized? Since in my FNIS log it still says it's using the default?
 

 

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

I'm not sure why it isn't recognizing it.

Posted

Thanks for trying that for starters.  Skeleton is often a culprit when things don't work.

 

Looked at your detail  info.

You actually have XMPSE already and not XMPS, just so you know.

Edit: Wait a sec...why do you have 99 bones showing under FNIS log?

And there's no mention of XPMS (I use HDT and it shows in FNIS female XPMS2HDT (115 bones))

Which skeleton did you choose during install?

 

Thinking maybe a MO user will be more help for you, so maybe I'll wait and see if one pops in here to help.

I'm a manual installer, so there may be a few MO things I'm missing.

 

In the meantime, though just a few things while you wait.

(1) Are you 100% sure you have SKSE installed properly? (not sure how it's supposed to show in MO cos it has no esp or esm)

(2) Would you consider using the full SkyUI for now so you can go into things like XMPSE and Sexlab MCMs where more info is available?

(3) In the papyrus log looks like it's trying to match up racemenu with various sub-plugins.  XPMSE includes a plugin for it, and looks like you have that.  But do you have racemenu installed?  

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