eyeluvpaarthurnax Posted October 15, 2016 Posted October 15, 2016 Hey LL Fam I'm fairly new to Modding, especially Scripting, I've searched the forums & am studying FORE's FNIS Modder's Guide (6.2) but I can't seem to find the info for this particular scripting-task I want to add Custom-Sounds (I've created the SoundMarkers in CK) to Custom-Animations (mostly ZAZ/NSAP anims); I've used the following to successfully add the Sound-Triggers to anims that don't use "furniture": [example] b overthelap_spanking_a1_s1 b -TSoundPlay.SPANK/1.5 overthelap_spanking_a1_s1 overthelap_spanking_a1_s1.hkx but the "TSoundPlay" feature does not work on furniture-anims (e.g., spanking on Chairs/Pillory) & FORE suggested I try the following but I'm not able to understand it clearly, so he advised I post for help here - these are his 2 ideas for adding sounds to furniture-anims (which he mentioned may not work & that Scripters here may be able to help): 1 - "instead of soundplay trigger another custom event like -TspankX and catch spankX in a script with an OnAnimationEvent event 2 - "or add the SoundPlay.SPANK to your animation (works for movement, but not for all types of animations either)" my custom-sound marker is named "SPANK" btw any help/assistance will be wholeheartedly appreciated & I would of course share the enhanced sound-anims with ZAZ/NSAP (along with the LL-Community with their permissions) THANKS Peace, Love, & Success alex
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