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Stability Issues


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Posted

I've been experiencing some pretty substantial stability issues (CTDs) and was hoping to get some help.  Specifically I seem to get about 10 minutes of gameplay, maybe less, before it crashes out.  It will also do it sometimes for cells where it will crash immediately when I enter Belethor's or something.  However if I wait a few ingame hours before going in, it fixes itself.  I Uploaded my logs and my load order for guidance.  I've glanced at the logs, but honestly I have no idea what I am looking at.  I've run loot and I have a bashed patch.  I'm pretty much out of my depth here, so any help to make this playable would be much appreciated.

Papyrus.0.log

Papyrus.1.log

Papyrus.2.log

Papyrus.3.log

loadorder.txt

Posted

you tend to look at very bottom line.

log.0 says "[slainternalscr <sla_Internal (0C083137)>]: Bergitte Free-Winter got 3 exposure for  External Modify Exposure Event" 

Log.1  "ERROR: Unable to bind script CDxPD_Delivery to  (FF0011E1) because their base types do not match"

Log.2 last action was SerialStrip

Log.3 SlaveTats removing on a body.

 

Now i dont know what  CDxPD script belongs too,

First one i think belongs to SLAnimloader.

And the last 2 logs are linked to SlaveTats and SerialStrip. and if their the last things loading before crash then i would try removing them and see if the problem persists, it might just be because its trying to load a shit-ton of stuff at once and waiting pretty much stops that i guess, not a technical type. 

 

Also i say this with every CTD thread

have skse.ini set-up properly 

 

 

[General]
EnableDiagnostics=1
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256

 

 

make sure its a .ini file and not a .txt file mistakes like this are easy to go unnoticed.

ENBboost.

Clean files with TES5Edit unless told not too

and use Crash fixes.

 

If done everything above ignore it, but i always state this no matter what, some people dont have the full-thing. 

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