BlaineSensei Posted August 29, 2016 Posted August 29, 2016 So i got the TrX sloot armor replacer , and the unp bodyslide files for it took me an hour to generate all body slide files via batch build. but ingame, whenever body movement occurs either collisions or moving , some of the skin shows off in various places on skin tight regions is there a non long time consuming process to fix this? also i used to use unified unp special with racemorphs for it but i gened files for unified unp hdt this time since , i read somewhere that its issue with the bone thingy of those armors.... kelp ington
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