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bodyslide clipping


BlaineSensei

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So i got the TrX sloot armor replacer , and the unp bodyslide files for it

 

took me an hour to generate all body slide files via batch build.

 

but ingame, whenever body movement occurs either collisions or moving , some of the skin shows off in various places on skin tight regions 

 

is there a non long time consuming process to fix this?

 

also i used to use unified unp special with racemorphs for it

 

but i gened files for unified unp hdt this time since , i read somewhere that its issue with the bone thingy of those armors....

 

kelp

ington

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