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FNIS.EXE Broke


Chazza118

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Posted

I get this error when i run it

 

>>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.2   24/08/2016 00:42:57
Skyrim: ??.?? - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Games\Steam\steamapps\common\Skyrim\Data\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNISBase V6.2 ...
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 1.1 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Creature Pack not installed
 
 47 animations for 1 mods successfully included (character)
 1 Warning(s).
 
 
Anyone know why

 

Posted

You did a bad installation.

 

FNIS should be in (using your path):

 

C:\Games\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

 

Posted

I cant find that directory i dont have data/tools 

 

Its stuck in data 

 

>>: <<
FNIS Behavior V6.2   24/08/2016 03:47:48
Skyrim: ??.?? - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Games\Steam\steamapps\common\Skyrim\Data\GenerateFNISforUsers.exe
 
 
ERROR(2023): 
 
Posted

Again, you are installing it in the wrong folder.

 

At the end, FNIS should go in this path, no exceptions:

 

 

C:\Games\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

Posted

Go to the folder: C:\Games\Steam\steamapps\common\Skyrim\Data\FNIS Behavior 6.2\Data\tools\

Cut the Folder "Tools"

 

Go to the folder: C:\Games\Steam\steamapps\common\Skyrim\Data\

Paste the folder.

 

Posted
FNIS Behavior V6.3   25/08/2016 00:00:58

Skyrim: 1.9.32.0 - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Patch: "SKELETON Arm Fix" 

 

 

All Anim Lists scanned. Generating Behavior Files ...

0_master usage: 1.1 %   ( 0 paired, 0 kill, 0 alternate animations)

Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

 

Creature Pack not installed

 

 0 animations for 0 mods successfully included (character)

 

 

Is this ok

Posted

OK, are you using Mod Organizer, by any chance?

 

Posted

OK, run MO, on the top butotn bar, click on the "wells" button (Configure executables)

As title put "FNIS", and then browse GenerateFNISForUsers.exe

Click on "Add" and close.

 

Now you will have FNIS in the drop-down close to the Run button of MO.

Just select FNIS, and run it from MO.

 

Posted
FNIS Behavior V6.3   25/08/2016 01:43:35

Skyrim: 1.9.32.0 - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

Patch: "SKELETON Arm Fix" 

 

Reading FNISBase V6.3 ...

Reading SexAddicts V?.? ...

Reading SexLab V1.62 ...

Reading SexLabCreature V1.61 ...

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

Reading ZaZAnimationPack V6.1  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

 

All Anim Lists scanned. Generating Behavior Files ...

 

ERROR(57): Could not complete operation since a file already exists in this path 'C:\Games\Steam\steamapps\common\Skyrim\Data\meshes\animationsetdatasinglefile.SAVE'.

 

Posted

Delete the file: C:\Games\Steam\steamapps\common\Skyrim\Data\meshes\animationsetdatasinglefile.SAVE

And re-run.

Posted
FNIS Behavior V6.3   25/08/2016 02:08:54

Skyrim: 1.9.32.0 - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

Patch: "SKELETON Arm Fix" 

 

Reading FNISBase V6.3 ...

Reading SexAddicts V?.? ...

Reading SexLab V1.62 ...

Reading SexLabCreature V1.61 ...

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

Reading ZaZAnimationPack V6.1  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

 

All Anim Lists scanned. Generating Behavior Files ...

mt_behavior usage: 22.1 %   ( 26 furniture, 29 offset, 0 chair, 0 alternate animations)

0_master usage: 5.1 %   ( 0 paired, 0 kill, 80 alternate animations)

Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

 

Creature Pack not installed

 

 2331 animations for 6 mods successfully included (character)

 

 

 

I think its done it ty so much

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