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not a troubleshooting, more a what to Pare down for better performance


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Posted

first of all, I've got the load order and all that right. that being said, somebody suggested I get RID of many different Enslaving mods in my modlist. I  have at least 3 that I know of. could be more. so can you help me pare my game down Further? and get rid of any other mods that might cause issues?

 

http://www.modwat.ch/u/deanec64

Posted

The problem with this is that you probably wont like the shear amount of things that I would cut from your list.

For one its part preference based and two I wouldn't have a lot of the mods you have because I know for fact I will face script lag.

 

I've done a few of these run downs with people before and it always seems to piss em off until they are just faced with the fact that they are going to keep facing CTD's.

 

Its also a massive list and well with copy paste functions not always working like they should for me, well its a real bear to type everything out and why to then only have said individual blow off my line of thinking.

 

 

That said here goes...

 

Stuff you should absolutely remove from your list.

 

ActorEvents, known to be incomplete and was known to cause CTD's, mods that need this pluggin should therefore be removed.

 

 

XPMSE, you only need to de-activate/remove the ESP plug, keep the skeleton. 

 

Convient Horses

 

Immersive Citizen, may not be fully compatible with slavery mods like Captured Dreams and assorted other mods, use at your own risk.

-should actually change up expected behaviors of many mods that effect AI as well

 

Populated Skyrim,  with a load that I'm expecting to have a lot of mods that alter the expected behavior of NPC's with scripts well therefore mods like this are not preferred.

 

zzEstrus, never had a good long term game with this ESP active.

 

Deadbodycollision, this may casue you more issues then your ready to believe in conjunction with scenes where the player is defeated or otherwise forced to do something by the AI.

 

SizeDoesMatter, Nah I cant possibly imagine this mod causeing issue in a game that needs constant status updates with Devious Device play.... Get rid of it!

 

Bathing, Needs, Frostfall, other real time immersion mods...

 

 

________________________________________________________________

 

Stuff I would also run without

 

Creature Framework, beast sex

Reason, going to spend the vast amount of my playtime playing in Devious Devices and enslaved don't need extra load from beast mods.

 

Bathing, wont be able to bath durr, tied up

 

Needs, wont be able to feed myself tied up

 

Cold, wont be able to get warm tied up

 

Notice Board, wont be able to hunt down bounties tied up

 

Dual Weild Parry Left Hand, game isn't balanced around this and also this is script load that you don't need.

 

 

Anyway, your just going to have to take my word on it.  If I get comprehensive it'll be a big waste of my time and get people mad.

Posted

 

Stuff you should absolutely remove from your list.

 

  1. ActorEvents, known to be incomplete and was known to cause CTD's, mods that need this pluggin should therefore be removed.
  2. XPMSE, you only need to de-activate/remove the ESP plug, keep the skeleton. 
  3. Convenient Horses
  4. Immersive Citizen, may not be fully compatible with slavery mods like Captured Dreams and assorted other mods, use at your own risk. -should actually change up expected behaviors of many mods that effect AI as well
  5. Populated Skyrim,  with a load that I'm expecting to have a lot of mods that alter the expected behavior of NPC's with scripts well therefore mods like this are not preferred.
  6. zzEstrus, never had a good long term game with this ESP active.
  7. Deadbodycollision, this may casue you more issues then your ready to believe in conjunction with scenes where the player is defeated or otherwise forced to do something by the AI.
  8. SizeDoesMatter, Nah I cant possibly imagine this mod causeing issue in a game that needs constant status updates with Devious Device play.... Get rid of it!
  9. Bathing, Needs, Frostfall, other real time immersion mods...

1. how do i figure out which mods use that then?

2. would love to, but what's the disadvantages of disabling the ESP?

3. yeah, well, got it installed...i never actually use the damned things...so might as well get rid of...except it doesn't have any scripts (according to MO 'content') what's the problem with this mod?

4. I don't use captured dreams nor heavy slavery mods (except of course the DD expansion quests, and devious cidhna) ...do do use the recent "sexistguards and npcs" mod. i wonder if that would be a problem?

5. don't use. yay

6. don't trust that Estrus. be fun. love tentacle rape porn, being a pervy nerd, but meh. mod just seems dodgy.

7. see #1

8. never even heard of that one

9. bathing. nope. i do use RND and have recently added Frostfall because of that cool new patch for usleep

 

i recently made a picture of my mod list (mod organizer; left pane) and would love to get a comprehensive 'what to get rid of' since i'm considering a huge purge

MODLIST-august20th.7z

 

I have a number of huge issues, including having my playthroughs in the dungeons suddenly get a whole lot brighter (i love using torches to see in pitch black and now all of a sudden i can't), plus my body collisions just stopped working (even though my bouncy bits are just fine), and i don't get bread eating animations anymore WHEN I'M EATING BREAD (even though other stuff make it do the animation. lol)...draugr/skeletons raping my character make stupid wimpy grunts that almost sound dog like

Posted

The problem with this is that you probably wont like the shear amount of things that I would cut from your list.

For one its part preference based and two I wouldn't have a lot of the mods you have because I know for fact I will face script lag.

 

I've done a few of these run downs with people before and it always seems to piss em off until they are just faced with the fact that they are going to keep facing CTD's.

 

Its also a massive list and well with copy paste functions not always working like they should for me, well its a real bear to type everything out and why to then only have said individual blow off my line of thinking.

 

 

That said here goes...

 

Stuff you should absolutely remove from your list.

 

Actor Events, known to be incomplete and was known to cause CTD's, mods that need this pluggin should therefore be removed.

 

 

XPMSE, you only need to de-activate/remove the ESP plug, keep the skeleton. 

 

Convenient Horses

 

Immersive Citizen, may not be fully compatible with slavery mods like Captured Dreams and assorted other mods, use at your own risk.

-should actually change up expected behaviors of many mods that effect AI as well

 

Populated Skyrim,  with a load that I'm expecting to have a lot of mods that alter the expected behavior of NPC's with scripts well therefore mods like this are not preferred.

 

zzEstrus, never had a good long term game with this ESP active.

 

Dead Body Collision, this may cause you more issues then your ready to believe in conjunction with scenes where the player is defeated or otherwise forced to do something by the AI.

 

Size Does Matter, Nah I cant possibly imagine this mod causing issue in a game that needs constant status updates with Devious Device play.... Get rid of it!

 

Bathing, Needs, Frostfall, other real time immersion mods...

 

 

________________________________________________________________

 

Stuff I would also run without

 

Creature Framework, beast sex

Reason, going to spend the vast amount of my playtime playing in Devious Devices and enslaved don't need extra load from beast mods.

 

Bathing, wont be able to bath durr, tied up

 

Needs, wont be able to feed myself tied up

 

Cold, wont be able to get warm tied up

 

Notice Board, won't be able to hunt down bounties tied up

 

Dual Weild Parry Left Hand, game isn't balanced around this and also this is script load that you don't need.

 

 

Anyway, your just going to have to take my word on it.  If I get comprehensive it'll be a big waste of my time and get people mad.

honestly #1 agreed, that technically is used by zzestrus. fuck it, I'm a slave. getting rid of it. never mind Papyrus Spamming to the MAX!

 

#2 uh why? granted I've never run into issues.

 

#3 replaced with immersive Horses which is Script light

 

#4fuck it, its going going Gone! same for Populated cities?

 

#5 ok, does it matter if I'm 4 foot 5 without that?

 

#6 love getting enslaved BY creatures. sorry but must stay in. granted I do reduce the script load by settings.

 

#7 never could get it to work. fuck it gone.

 

#8 gone

 

#9 ok, gone

 

#10 might want to  have the option to get the quests only to get enslaved by them

 

#11 ok removed.

 

when you have an almost unplayable game, sometimes you become that fucking desperate to STOP the fucking Script load. yes I was playing with those and got stuck in a fucking Rape loop. so gotta Reduce just to play! and comprehensive? if it still is bad after all those being removed, well I'll ask you for really Comprehensive. I'm in Solitude and my best FPS is 32FPS.

Posted

 

The problem with this is that you probably wont like the shear amount of things that I would cut from your list.

For one its part preference based and two I wouldn't have a lot of the mods you have because I know for fact I will face script lag.

 

I've done a few of these run downs with people before and it always seems to piss em off until they are just faced with the fact that they are going to keep facing CTD's.

 

Its also a massive list and well with copy paste functions not always working like they should for me, well its a real bear to type everything out and why to then only have said individual blow off my line of thinking.

 

 

That said here goes...

 

Stuff you should absolutely remove from your list.

 

Actor Events, known to be incomplete and was known to cause CTD's, mods that need this pluggin should therefore be removed.

 

 

XPMSE, you only need to de-activate/remove the ESP plug, keep the skeleton. 

 

Convenient Horses

 

Immersive Citizen, may not be fully compatible with slavery mods like Captured Dreams and assorted other mods, use at your own risk.

-should actually change up expected behaviors of many mods that effect AI as well

 

Populated Skyrim,  with a load that I'm expecting to have a lot of mods that alter the expected behavior of NPC's with scripts well therefore mods like this are not preferred.

 

zzEstrus, never had a good long term game with this ESP active.

 

Dead Body Collision, this may cause you more issues then your ready to believe in conjunction with scenes where the player is defeated or otherwise forced to do something by the AI.

 

Size Does Matter, Nah I cant possibly imagine this mod causing issue in a game that needs constant status updates with Devious Device play.... Get rid of it!

 

Bathing, Needs, Frostfall, other real time immersion mods...

 

 

________________________________________________________________

 

Stuff I would also run without

 

Creature Framework, beast sex

Reason, going to spend the vast amount of my playtime playing in Devious Devices and enslaved don't need extra load from beast mods.

 

Bathing, wont be able to bath durr, tied up

 

Needs, wont be able to feed myself tied up

 

Cold, wont be able to get warm tied up

 

Notice Board, won't be able to hunt down bounties tied up

 

Dual Weild Parry Left Hand, game isn't balanced around this and also this is script load that you don't need.

 

 

Anyway, your just going to have to take my word on it.  If I get comprehensive it'll be a big waste of my time and get people mad.

honestly #1 agreed, that technically is used by zzestrus. fuck it, I'm a slave. getting rid of it. never mind Papyrus Spamming to the MAX!

 

#2 uh why? granted I've never run into issues. <---Devious Device team members have been reporting that it spams Papyrus System, it is therefore ideal to remove its ESP so that it doesn't call on its scripts.  You can still get the benefit from having its skeletons installed, you don't need the ESP to be active for that.

 

#3 replaced with immersive Horses which is Script light

 

#4fuck it, its going going Gone! same for Populated cities?

 

#5 ok, does it matter if I'm 4 foot 5 without that?  Your character can be any height, its just problematic to start modding in the mass amounts of height based mods that make use of scripts to enforce height difference in stats, so removal of stuff like this lessons the load on the system at large.

 

#6 love getting enslaved BY creatures. sorry but must stay in. granted I do reduce the script load by settings.

 

#7 never could get it to work. fuck it gone.

 

#8 gone

 

#9 ok, gone

 

#10 might want to  have the option to get the quests only to get enslaved by them

 

#11 ok removed.

 

when you have an almost unplayable game, sometimes you become that fucking desperate to STOP the fucking Script load. yes I was playing with those and got stuck in a fucking Rape loop. so gotta Reduce just to play! and comprehensive? if it still is bad after all those being removed, well I'll ask you for really Comprehensive. I'm in Solitude and my best FPS is 32FPS.

 

 

Wrote some extra notes in the Quote above its a little easier on me.

 

Posted

 

 

Stuff you should absolutely remove from your list.

 

  1. ActorEvents, known to be incomplete and was known to cause CTD's, mods that need this pluggin should therefore be removed.
  2. XPMSE, you only need to de-activate/remove the ESP plug, keep the skeleton. 
  3. Convenient Horses
  4. Immersive Citizen, may not be fully compatible with slavery mods like Captured Dreams and assorted other mods, use at your own risk. -should actually change up expected behaviors of many mods that effect AI as well
  5. Populated Skyrim,  with a load that I'm expecting to have a lot of mods that alter the expected behavior of NPC's with scripts well therefore mods like this are not preferred.
  6. zzEstrus, never had a good long term game with this ESP active.
  7. Deadbodycollision, this may casue you more issues then your ready to believe in conjunction with scenes where the player is defeated or otherwise forced to do something by the AI.
  8. SizeDoesMatter, Nah I cant possibly imagine this mod causeing issue in a game that needs constant status updates with Devious Device play.... Get rid of it!
  9. Bathing, Needs, Frostfall, other real time immersion mods...

1. how do i figure out which mods use that then?

2. would love to, but what's the disadvantages of disabling the ESP?

3. yeah, well, got it installed...i never actually use the damned things...so might as well get rid of...except it doesn't have any scripts (according to MO 'content') what's the problem with this mod?

4. I don't use captured dreams nor heavy slavery mods (except of course the DD expansion quests, and devious cidhna) ...do do use the recent "sexistguards and npcs" mod. i wonder if that would be a problem?

5. don't use. yay

6. don't trust that Estrus. be fun. love tentacle rape porn, being a pervy nerd, but meh. mod just seems dodgy.

7. see #1

8. never even heard of that one

9. bathing. nope. i do use RND and have recently added Frostfall because of that cool new patch for usleep

 

i recently made a picture of my mod list (mod organizer; left pane) and would love to get a comprehensive 'what to get rid of' since i'm considering a huge purge

attachicon.gifMODLIST-august20th.7z

 

I have a number of huge issues, including having my playthroughs in the dungeons suddenly get a whole lot brighter (i love using torches to see in pitch black and now all of a sudden i can't), plus my body collisions just stopped working (even though my bouncy bits are just fine), and i don't get bread eating animations anymore WHEN I'M EATING BREAD (even though other stuff make it do the animation. lol)...draugr/skeletons raping my character make stupid wimpy grunts that almost sound dog like

 

 

1) You figure out which mods need an ESP with two methods,

A) Using Mod Organizer it will tell you simply by hovering the mouse cursor over the ESP

B) Run TesEDIT5

 

2) Disadvantage?  You don't get to pick a sheathing style.  Advantage less script fuss on a file that should always just have been a skeleton only.

 

3) Con Hourses has proven to be a little more script intense than was claimed by the author, my own experience has shown me that it's a bit much having this mod installed alongside Sexlab mods especially player enslavement mods.

-You need to lighten up your script load this is a good go to cut from the list mod.

 

4) You just need to be aware that when your putting a lot of mods alongside this one that things may not function as is intended due to how it will change the way AI NPC's behave, this gets problematic with Devious Device mods, and particularly all the mods that deal with player slavery.  Nothing against this mod its just not going to work out like a lot of people think.  Also it doesn't function well with just about any other mod that alters the way NPC's behave...Its just the nature of things.

 

Other than that uh this tech thread is getting odd cause I'm now responding to two different people with issues and similar mod line ups in it ><

 

Posted

 

 

 

Stuff you should absolutely remove from your list.

 

  1. ActorEvents, known to be incomplete and was known to cause CTD's, mods that need this pluggin should therefore be removed.
  2. XPMSE, you only need to de-activate/remove the ESP plug, keep the skeleton. 
  3. Convenient Horses
  4. Immersive Citizen, may not be fully compatible with slavery mods like Captured Dreams and assorted other mods, use at your own risk. -should actually change up expected behaviors of many mods that effect AI as well
  5. Populated Skyrim,  with a load that I'm expecting to have a lot of mods that alter the expected behavior of NPC's with scripts well therefore mods like this are not preferred.
  6. zzEstrus, never had a good long term game with this ESP active.
  7. Deadbodycollision, this may casue you more issues then your ready to believe in conjunction with scenes where the player is defeated or otherwise forced to do something by the AI.
  8. SizeDoesMatter, Nah I cant possibly imagine this mod causeing issue in a game that needs constant status updates with Devious Device play.... Get rid of it!
  9. Bathing, Needs, Frostfall, other real time immersion mods...

1. how do i figure out which mods use that then?

2. would love to, but what's the disadvantages of disabling the ESP?

3. yeah, well, got it installed...i never actually use the damned things...so might as well get rid of...except it doesn't have any scripts (according to MO 'content') what's the problem with this mod?

4. I don't use captured dreams nor heavy slavery mods (except of course the DD expansion quests, and devious cidhna) ...do do use the recent "sexistguards and npcs" mod. i wonder if that would be a problem?

5. don't use. yay

6. don't trust that Estrus. be fun. love tentacle rape porn, being a pervy nerd, but meh. mod just seems dodgy.

7. see #1

8. never even heard of that one

9. bathing. nope. i do use RND and have recently added Frostfall because of that cool new patch for usleep

 

i recently made a picture of my mod list (mod organizer; left pane) and would love to get a comprehensive 'what to get rid of' since i'm considering a huge purge

attachicon.gifMODLIST-august20th.7z

 

I have a number of huge issues, including having my playthroughs in the dungeons suddenly get a whole lot brighter (i love using torches to see in pitch black and now all of a sudden i can't), plus my body collisions just stopped working (even though my bouncy bits are just fine), and i don't get bread eating animations anymore WHEN I'M EATING BREAD (even though other stuff make it do the animation. lol)...draugr/skeletons raping my character make stupid wimpy grunts that almost sound dog like

 

 

1) You figure out which mods need an ESP with two methods,

A) Using Mod Organizer it will tell you simply by hovering the mouse cursor over the ESP

B) Run TesEDIT5

 

2) Disadvantage?  You don't get to pick a sheathing style.  Advantage less script fuss on a file that should always just have been a skeleton only.

 

3) Con Hourses has proven to be a little more script intense than was claimed by the author, my own experience has shown me that it's a bit much having this mod installed alongside Sexlab mods especially player enslavement mods.

-You need to lighten up your script load this is a good go to cut from the list mod.

 

4) You just need to be aware that when your putting a lot of mods alongside this one that things may not function as is intended due to how it will change the way AI NPC's behave, this gets problematic with Devious Device mods, and particularly all the mods that deal with player slavery.  Nothing against this mod its just not going to work out like a lot of people think.  Also it doesn't function well with just about any other mod that alters the way NPC's behave...Its just the nature of things.

 

Other than that uh this tech thread is getting odd cause I'm now responding to two different people with issues and similar mod line ups in it ><

 

 

 

honestly, the only reason i wanted dual sheath redux (and the esp for xmpse) was the thought of being a cool assassin with dual knives was fun. period. without multiple rather tiresome creepy expletives

 

 

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