znutar Posted August 13, 2016 Posted August 13, 2016 I can't find this in any of the pinned topics or threads; so would someone please explain how skills increase with practice in Sexlab? Is it time related, linked to the positions, or what? So far I've noticed that foreplay skill increases much faster than anything else, and that it doesn't seem to matter how long the animations last for that to happen, but that's as far as I've gotten. Second, are there any mods which modify the skill stats or learning rate aside from Stats Manipulator? Enchanted devices or some such?
Guest Posted August 13, 2016 Posted August 13, 2016 Skills are increasing depending on the time spent on the different animation types. Foreplay is calculated like totalTime/10 While the other skills give a point with sectionTime/8
znutar Posted August 13, 2016 Author Posted August 13, 2016 It doesn't seem quite that cut and dried, somehow; two different events with the same positions, partners, and time setting will give rather different increases in skill. Is that supposed to be in minutes or seconds, and does the time setting matter?
Guest Posted August 13, 2016 Posted August 13, 2016 From SexLab code (ThreadController in this case): function EndLeadIn() if LeadIn ... ; Add runtime to foreplay skill xp SkillXP[0] = SkillXP[0] + (TotalTime / 10.0) ... endIf endFunction function RecordSkills() float TimeNow = RealTime[0] float xp = ((TimeNow - SkillTime) / 8.0) if xp >= 0.5 if IsType[1] SkillXP[1] = SkillXP[1] + xp endIf if IsType[2] SkillXP[2] = SkillXP[2] + xp endIf ... endFunction Then the skills are just put in the actor (alias.)
znutar Posted August 13, 2016 Author Posted August 13, 2016 Must be one of the mods I'm using to call it, then. Thanks.
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