minibw Posted August 1, 2016 Posted August 1, 2016 Ughh, I hope someone here can help me with this. I've been successfully using RealVision ENB with ELFX for a couple weeks now, but recently I had a bit of an issue with my user account (Windows 10 is such balls ) and, long story short, had to migrate a lot of my files and redownload some others and blah blah etc. Except now, for some reason, the ELFX settings don't work right in my game anymore. Indoors is too dark, outdoors looks muted and subdued, skin maps and textures aren't reflecting light correctly (there's no white sheen over any skin or objects, everything's just flat and unreflective). All my Skyrim and Nvidia settings are exactly the way the mod summary suggests; as I said, I had been using this enb just fine before my user account issues. Here's the weirdest thing though: RLO settings for this mod work just fine! When I switch to an RLO install (I'm using Mod Manager), without touching any other settings in MO or Nvidia or Skyrim, everything's as vivid as it should be and all textures work great. The problem is...I don't want RLO, I want ELFX. Can anyone think of any ideas why RLO would work perfectly while ELFX doesn't, assuming the same exact settings in all other areas? Current ELFX vs RLO visuals (left and right respectively): http://i.imgur.com/Wa0TlH8.png http://i.imgur.com/BjW8AlD.png http://i.imgur.com/vDVOk4R.png http://i.imgur.com/Yn1ol6E.png skyrimprefs.ini: [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=8000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=10000000.0000fGamma=1.2400fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=200.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=1iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=1bFull Screen=1iSize H=1050iSize W=1680fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=4138bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=1sD3DDevice="NVIDIA GeForce GTX 970"bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.1500iShadowMaskQuarter=4iAdapter=0ipresentinterval=1iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=1fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=0bSaveOnRest=0fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=1207996118fVal4=1.0000uID4=201466234fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=4[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Oh, and I don't know if this is noteworthy or helpful or not, but something I noticed is that there are no framerate issues with my game right now, even though there had been some little bits of stutter and clipping in my setup before (the one that was running ELFX just fine) Thanks for any help provided
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