darksynth0 Posted May 28, 2012 Posted May 28, 2012 Wanted to use one of the standing animations on my girl mage companion, and use a bit different standing animation on my second girl bowman companion, leaving myself standard animation. Is there a way to edit their appearance, to give each of them more personality. If I should use CK for it, which parameters (if any) I need to edit? If it ever possible of course.
Triratna Posted May 30, 2012 Posted May 30, 2012 Yes, but you can't use lover on them. It can be made by creating saparate animation folder. The main animation folder is: _male in: (data/meshes/character/_male) All default animation goes there. To make a costume animation, Make a different animation folder. like: (data/meshes/character/_KTSN) Use CS tool. Open your companion.esp and open the companion NPC actor property. Alter NPC the skeleton directoy (data/meshes/character/_male) -> (data/meshes/character/_KTSN). Choose the [skeleton.niff] inside _KTSN folder. DONE! Save the esp and enjoy.
darksynth0 Posted June 1, 2012 Author Posted June 1, 2012 Thank you very much, looks like complete solution to all my troubles!! I am so happy!
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