allsunday Posted July 14, 2016 Posted July 14, 2016 Could someone help me resolve this texture issue for Dwemer ruins? I can't seem to find out why the textures are mismatched. Please see the picture. As you can tell, the floor on the left looks just fine but the floor on the right looks like the same texture is occupied by a wrong texture that shouldn't be there. I thought it might be a dds file ending in _n for the normal maps but I can't figure it out. It's definitely not a parallax .dds file. Very strange. I'm thinking it's a texture file that isn't necessary, meaning a file that I do NOT need. Here are all the .dds files inside my data/texters/dungeons/dwemerruins folder. What does your dwemer ruins floor look like and what files are inside the same folder? dwecolumnepo01 dwecolumnepo01_n dwecubeblank01 dwecubeblank01_g dwecubeblank01_n dwedeco01 dwedeco01_n dwedoor01 dwedoor01_alt dwedoor01_n dwedoor01withglow dwedoor01withglow_alt dwedoorsmall01 dwedoorsmall01_n dwekingrock01 dwekingrock01_n dwemetalbars01 dwemetalbars01_n dwemetalsheet01 dwemetalsheet01_n dwemetalsheet01small dwemetalsheet01small_n dwemetaltiles01 dwemetaltiles01_n dwemetaltiles01alt dwemetaltiles02 dwemetaltiles02_n dwemetaltiles03 dwemetaltiles03_n dwerockdesigns01 dwerockdesigns01_n dwestoneblocks03 dwestoneblocks03_n dwestoneblocks04 dwestoneblocks04_n dwestoneborders03 dwestoneborders03_n dwestonefloor01 dwestonefloor01_n dwestonefloor02 dwestonefloor02_n dwestonefloor03 dwestonefloor03_n dwestonefloor04 dwestonefloor04_n dwestonerubble01 dwestonerubble01_n dwestonestairs01 dwestonestairs01_n dwestonewall01 dwestonewall01_n
allsunday Posted July 16, 2016 Author Posted July 16, 2016 I found the answer. The picture in question is in Wyrmstooth, specifically in Dimfrost (the Wyrmstooth equivalent to Skyrim's Blackreach) and so this prompted me to investigate Wyrmstooth's BSA file (after extracting it, of course), low and behold I found the .dds texture file causing the mis-match. It's called wtdwemerstone.dds. The best way I found to solve this problem was to simply use my own dwestonefloor04.dds and dwestonefloor04_n.dds and copy and rename them to wtdwemerstone.dds and wtdwemerstone_n.dds and place them in my dungeons/dwemerruins texture folder. This creates an overwrite for what's on Wyrmstooth's BSA. Now the texture looks a little darker in-game (likely because it's placing two of the same texture files into one spot) but at least they match now and the small difference in color is hardly noticeable. Thanks for all my help, I truly appreciate it! I'm welcome!
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