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Dwemer Ruins Textures Error


allsunday

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Posted

Could someone help me resolve this texture issue for Dwemer ruins?  I can't seem to find out why the textures are mismatched.  Please see the picture.  As you can tell, the floor on the left looks just fine but the floor on the right looks like the same texture is occupied by a wrong texture that shouldn't be there.  I thought it might be a dds file ending in _n for the normal maps but I can't figure it out.  It's definitely not a parallax .dds file.  Very strange.  I'm thinking it's a texture file that isn't necessary, meaning a file that I do NOT need.  

Here are all the .dds files inside my data/texters/dungeons/dwemerruins folder.  What does your dwemer ruins floor look like and what files are inside the same folder?

 

dwecolumnepo01

dwecolumnepo01_n

 

dwecubeblank01

dwecubeblank01_g

dwecubeblank01_n

 

dwedeco01

dwedeco01_n

 

dwedoor01

dwedoor01_alt

dwedoor01_n

 

dwedoor01withglow

dwedoor01withglow_alt

 

dwedoorsmall01

dwedoorsmall01_n

 

dwekingrock01

dwekingrock01_n

 

dwemetalbars01

dwemetalbars01_n

 

dwemetalsheet01

dwemetalsheet01_n

dwemetalsheet01small

dwemetalsheet01small_n

 

dwemetaltiles01

dwemetaltiles01_n

dwemetaltiles01alt

 

dwemetaltiles02

dwemetaltiles02_n

 

dwemetaltiles03

dwemetaltiles03_n

 

dwerockdesigns01

dwerockdesigns01_n

 

dwestoneblocks03

dwestoneblocks03_n

 

dwestoneblocks04

dwestoneblocks04_n

 

dwestoneborders03

dwestoneborders03_n

 

dwestonefloor01

dwestonefloor01_n

 

dwestonefloor02

dwestonefloor02_n

 

dwestonefloor03

dwestonefloor03_n

 

dwestonefloor04

dwestonefloor04_n

 

dwestonerubble01

dwestonerubble01_n

 

dwestonestairs01

dwestonestairs01_n

 

dwestonewall01

dwestonewall01_n

 

post-654302-0-47271600-1468495326_thumb.png

Posted

I found the answer.  The picture in question is in Wyrmstooth, specifically in Dimfrost (the Wyrmstooth equivalent to Skyrim's Blackreach) and so this prompted me to investigate Wyrmstooth's BSA file (after extracting it, of course), low and behold I found the .dds texture file causing the mis-match.  It's called wtdwemerstone.dds.  The best way I found to solve this problem was to simply use my own dwestonefloor04.dds and dwestonefloor04_n.dds and copy and rename them to wtdwemerstone.dds and wtdwemerstone_n.dds and place them in my dungeons/dwemerruins texture folder.  This creates an overwrite for what's on Wyrmstooth's BSA.  Now the texture looks a little darker in-game (likely because it's placing two of the same texture files into one spot) but at least they match now and the small difference in color is hardly noticeable.  Thanks for all my help, I truly appreciate it!  I'm welcome!

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