d4nt320 Posted July 13, 2016 Posted July 13, 2016 hi i make a races for me and everything was fine last year but now i have a problem i having brown faces problem only the npcs have brown faces i see the nords with this problem. i uncheck the mod in NMM and i enter in the game and everything fix but i exit the game i check box in NMM i enter the game again and i have brown faces i see this problem only affect the nords. i try to fix but i cant get to work. i am human so i ask for help here. if someone can help me with this problem.
Vivi Posted July 14, 2016 Posted July 14, 2016 Hmm why did you add the Nord Race to your races Formlist? Also can you make a screenshot of the Face Data and Tinting tab too? I usually use the Nord for the Armor Race, but that shouldn't matter for this issue.
d4nt320 Posted July 14, 2016 Author Posted July 14, 2016 Hmm why did you add the Nord Race to your races Formlist? Also can you make a screenshot of the Face Data and Tinting tab too? I usually use the Nord for the Armor Race, but that shouldn't matter for this issue. I cant delete the Nord Race from the list and i try to create a new one but i cant and here are the pictures you ask
Vivi Posted July 14, 2016 Posted July 14, 2016 I cant delete the Nord Race from the list and i try to create a new one but i cant How did the Nord Race get into that Formlist at the first place? I don't know why you can't remove it, that's weird. What if you check the Face Data for the Nord Race? Do they still use the default head mesh? Other than this, I don't know, it's hard to troubleshoot this if Iam not seeing it. Maybe you should just recreate your custom race. Shouldn't take long and maybe that one won't have this issue. Sometimes my new custom races has really weird problems as well, for example my last one had issues with every hair, all hair were missing the alpha channel... lol just how? ... I was like fuck it, rereated the exact same race and it didn't have this issue anymore. /shrug
Recommended Posts
Archived
This topic is now archived and is closed to further replies.