mpankey Posted July 8, 2016 Posted July 8, 2016 I've noticed that fallout 4 added a new type of navmesh. Float planes (those yellow triangles on unwalkable areas) seem to enable one continously navmesh while still defining unwalkable areas. They're created during auto generation however I cannot figure out how to manually create them. Has anyone figured this out yet?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.