Claynation01 Posted July 1, 2016 Posted July 1, 2016 Hey like the title said i am trying to find out where the new armor and body meshes go when i use a preset to create body or armor meshes in bodyslide with mod organizer. Ya may sound like a stupid question because it's telling me it is going to the meshes folder in base game data folder, but it's still in bsa if so i can unpack this with BSAopt and i assume i can repack it later.
Claynation01 Posted July 1, 2016 Author Posted July 1, 2016 Are you using Mod Organizer or NMM? Hey i am using Mod Organizer also is there way to change the output path
Arhon Posted July 1, 2016 Posted July 1, 2016 Are you using Mod Organizer or NMM? Hey i am using Mod Organizer also is there way to change the output path If you are using Mod Organizer then the output path is in your overwrite folder, just right click overwrite and select "create mod" then name it Bodyslide - Patch(Or something else).
Claynation01 Posted July 1, 2016 Author Posted July 1, 2016 Are you using Mod Organizer or NMM? Hey i am using Mod Organizer also is there way to change the output path If you are using Mod Organizer then the output path is in your overwrite folder, just right click overwrite and select "create mod" then name it Bodyslide - Patch(Or something else). yup i checked the overwrite folder but nothing, even when i am converting a custom outfit with preset data it tells me it is going to skyrim meshes so i am going to assume it is correct or it is sending it to the custom outfit folder in MO
Cristoforno Posted July 1, 2016 Posted July 1, 2016 If it fails, you could try holding ctrl when building to select the output file. I used this method to ensure the meshes go where i want them to be.
Claynation01 Posted July 1, 2016 Author Posted July 1, 2016 If it fails, you could try holding ctrl when building to select the output file. I used this method to ensure the meshes go where i want them to be. Thanks i did'nt know you could do that, this will be even better
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