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Posted

Hey are you still planning on adding a disable when you have armbinder/yoke equipped as it breaks the animations?

  • 1 month later...
Posted

thanks for your work! but I have a problem. Since  I use PCEA2 to separate my PC's animation, I found a compatibility issue. Afte my PC recovers from the injured state, the animation doesn't go back to my PCEA2 custom instead it uses the default, I have to refresh it using the MCM buttons every time. Any ideas?

  • 2 years later...
  • 10 months later...

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