BeowulfMKII Posted June 12, 2016 Posted June 12, 2016 Is there any way to automate the racemenu 3 .Nif export so that it exports the entire preset folder (one file at a time)? Maybe through a script? I'm making some sort of female overhaul mod which adds over 400 different npcs (That's one face preset there's still 6 (6*400 = 2400 NPCs)), so it would be extremely tedious for me to export one at a time. a) Also is this process correct: 1. Make the character using Racemenu 2. Export facegen data using "spf" command in the console3. Export facegen data to a .jslot file in case thing go wrong or i need to edit it later4. Export .Nif file5. Load CK6. Import NPC file 7. Edit NPC headparts to match the ones in Racemenu8. Save actor9. Export facegen data using ctrl + alt + 410. Merge Racemenu .Nif with CK Nif11. Profit ??? Do the merged .Nif override the CK actor headparts? Or do i still need to import the NPC file ,change the headparts, export facegen data and then merge or else the merged .Nif wouldn't be correct?
ZelenEagle Posted June 12, 2016 Posted June 12, 2016 i dont use that spf command in the console, just save it with a jslot i think its ctrl + F4 on my CK to export the facegen data but maybe yours is diff everything else looks fine as for the exporting, why dont you just make all of your presets, save them in jslots and use those? you can use those anyway so why bother doing it one at a time
BeowulfMKII Posted June 12, 2016 Author Posted June 12, 2016 i dont use that spf command in the console, just save it with a jslot i think its ctrl + F4 on my CK to export the facegen data but maybe yours is diff everything else looks fine as for the exporting, why dont you just make all of your presets, save them in jslots and use those? you can use those anyway so why bother doing it one at a time So i don't need to import the NPC files in the CK? But aren't they needed for the Warpaints/tintmasks? And what about the Headparts in the CK? Do i need to set them to match the Racemenu .Nif file so that no errors/bugs occur in the merging using the NPC Nif Merge tool? Sorry for asking so many questions. This is going to take a lot of work so i don't want to commit errors and then have to correct them later.
ZelenEagle Posted June 13, 2016 Posted June 13, 2016 i dont use that spf command in the console, just save it with a jslot i think its ctrl + F4 on my CK to export the facegen data but maybe yours is diff everything else looks fine as for the exporting, why dont you just make all of your presets, save them in jslots and use those? you can use those anyway so why bother doing it one at a time So i don't need to import the NPC files in the CK? But aren't they needed for the Warpaints/tintmasks? And what about the Headparts in the CK? Do i need to set them to match the Racemenu .Nif file so that no errors/bugs occur in the merging using the NPC Nif Merge tool? Sorry for asking so many questions. This is going to take a lot of work so i don't want to commit errors and then have to correct them later. if you're using warpaints then you probably do need them, didn't know you were (i haven't done anything with warpaint yet so you probably know that better than me) yes you need to use the same headparts as in racemenu for nifmerge (eyes, hair, eyebrows etc) don't worry about asking a lot of question
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