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Automate Racemenu Export


BeowulfMKII

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Posted

Is there any way to automate the racemenu 3 .Nif export so that it exports the entire preset folder (one file at a time)? Maybe through a script? I'm making some sort of female overhaul mod which adds over 400 different npcs (That's one face preset there's still 6 (6*400 = 2400 NPCs)), so it would be extremely tedious for me to export one at a time.

 

a) Also is this process correct:

1. Make the character using Racemenu

2. Export facegen data using "spf" command in the console
3. Export facegen data to a .jslot file in case thing go wrong or i need to edit it later
4. Export .Nif file
5. Load CK
6. Import NPC file

7. Edit NPC headparts to match the ones in Racemenu
8. Save actor
9. Export facegen data using ctrl + alt + 4
10. Merge Racemenu .Nif with CK Nif
11. Profit

???

 

B) Do the merged .Nif override the CK actor headparts? Or do i still need to import the NPC file ,change the headparts, export facegen data and then merge or else the merged .Nif wouldn't be correct?

 

 

 

 

Posted

i dont use that spf command in the console, just save it with a jslot

i think its ctrl + F4 on my CK to export the facegen data but maybe yours is diff

everything else looks fine

as for the exporting, why dont you just make all of your presets, save them in jslots and use those? you can use those anyway so why bother doing it one at a time

Posted

i dont use that spf command in the console, just save it with a jslot

i think its ctrl + F4 on my CK to export the facegen data but maybe yours is diff

everything else looks fine

as for the exporting, why dont you just make all of your presets, save them in jslots and use those? you can use those anyway so why bother doing it one at a time

So i don't need to import the NPC files in the CK? But aren't they needed for the Warpaints/tintmasks?

 

And what about the Headparts in the CK? Do i need to set them to match the Racemenu .Nif file so that no errors/bugs occur in the merging using the NPC Nif Merge tool?

 

Sorry for asking so many questions. This is going to take a lot of work so i don't want to commit errors and then have to correct them later.

Posted

 

i dont use that spf command in the console, just save it with a jslot

i think its ctrl + F4 on my CK to export the facegen data but maybe yours is diff

everything else looks fine

as for the exporting, why dont you just make all of your presets, save them in jslots and use those? you can use those anyway so why bother doing it one at a time

So i don't need to import the NPC files in the CK? But aren't they needed for the Warpaints/tintmasks?

 

And what about the Headparts in the CK? Do i need to set them to match the Racemenu .Nif file so that no errors/bugs occur in the merging using the NPC Nif Merge tool?

 

Sorry for asking so many questions. This is going to take a lot of work so i don't want to commit errors and then have to correct them later.

 

if you're using warpaints then you probably do need them, didn't know you were (i haven't done anything with warpaint yet so you probably know that better than me)

 

yes you need to use the same headparts as in racemenu for nifmerge (eyes, hair, eyebrows etc)

 

don't worry about asking a lot of question :)

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