bentonstein Posted June 6, 2016 Posted June 6, 2016 Is it possible to swap UV maps from one mesh to another to make textures fit different models? Basically I'm looking for a way to make nipples/bush appear to be peeking out the sides of bikinis (for example) Most bikini and nude meshes use different UV maps so the textures don't quite work without hand modeling in blender.
Holden - DOAHDM Posted June 6, 2016 Posted June 6, 2016 http://www.mediafire.com/download/bd5oadvz5o8nc6p/TMC+UV+Tool+0.7.1.zip
bentonstein Posted June 6, 2016 Author Posted June 6, 2016 Thanks Holden! Does it work similar to the TMC Tool?
bentonstein Posted June 6, 2016 Author Posted June 6, 2016 Ok, thanks. I'll play with it and see if I can figure it out.
Holden - DOAHDM Posted June 6, 2016 Posted June 6, 2016 Oh I forgot to mention, these are tools made by Japanese BBS users and the default language is most likely Japanese. If you remove the "disable" part of the extension for the language.dat file in the root directory it should appear in English.
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