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Swapping UV Maps


bentonstein

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Posted

Is it possible to swap UV maps from one mesh to another to make textures fit different models?  Basically I'm looking for a way to make nipples/bush appear to be peeking out the sides of bikinis (for example)  Most bikini and nude meshes use different UV maps so the textures don't quite work without hand modeling in blender.  

Posted

Oh I forgot to mention, these are tools made by Japanese BBS users and the default language is most likely Japanese. If you remove the "disable" part of the extension for the language.dat file in the root directory it should appear in English. 

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