Jump to content

Problem with Load Order


Recommended Posts

Posted

I am having a problem with my load order and LOOT is not helping, appears to just be placing new Mods at the end of my load order not sorting them. I have redownloaded and  reinstalled LOOT three times now, wondering if just a download problem, but have noted since other people mentioning the same problem...and so I'm assuming if I want to play my Skyrim I am going to have to sort the load order myself and so am asking for some help please in doing so? Some advice please?

 

My Load Order:

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 Unofficial Skyrim Legendary Edition Patch.esp
 6  6 SexLab.esm
 7  7 ApachiiHairMales.esm
 8  8 Lanterns Of Skyrim - All In One - Main.esm
 9  9 WM Flora Fixes.esp
      HighResTexturePack01.esp
      HighResTexturePack02.esp
      HighResTexturePack03.esp
10  a SkyUI.esp
11  b FNIS.esp
12  c RaceMenu.esp
13  d RaceMenuPlugin.esp
14  e dD - Realistic Ragdoll Force - Medium.esp
15  f TrueEyes.esp
16 10 SexLab_Solutions.esp
17 11 UltimateShouting.esp
18 12 Disparity.esp
19 13 BedUndressDLC.esp
20 14 SexLabDefeat.esp
21 15 zzlovelyfeather.esp
22 16 tpos_ultimate_esm.esp
23 17 Complete Alchemy & Cooking Overhaul.esp
24 18 Combat Evolved.esp
25 19 Craftable and Placeable Havok-enabled Bedrolls .esp
26 1a Beards.esp
27 1b Highlander Katana.esp
28 1c DreamBurrowsRegalAssassin.esp
29 1d Fighting Stances.esp
30 1e Purity.esp
31 1f Nature of the beast.esp
32 20 LongerDurationsandAnnoyanceFixes.esp
33 21 Duel - Combat Realism.esp
34 22 tpos_ultimate_riverwood_holistic.esp
35 23 Thieves Guild Requirements.esp
36 24 TheChoiceIsYours.esp
37 25 Do You Know Who I Am.esp
38 26 Populated Dungns Caves Ruins Legendary.esp
39 27 Populated Forts Towers Places Legendary.esp
40 28 HobbitHole.esp
41 29 FalmerBanes Alchemist Shack Dragonborn Version.esp
42 2a Hunterborn.esp
43 2b livofl.esp
44 2c SofiaFollower.esp
45 2d VanHelsing.esp
46 2e UniqueBows.esp
47 2f BFFAnimalCompanions.esp
48 30 Lanterns Of Skyrim - All In One - for Purity.esp
49 31 Animallica.esp
50 32 VexAnimNotMonsterLegen.esp
51 33 VexNotMons_AniPtch.esp
52 34 SummonAnimalPets_immortal.esp
      SummonAnimalPets_immersive.esp
53 35 JarrinSprig.001.esp
54 36 tpos_ultimate_whiterun_enhanced.esp
55 37 Hunterborn_CACO_Patch.esp
      Hunterborn_Requiem-Patch.esp
      Hunterborn_RND-Patch.esp
      Hunterborn_Campfire_Patch.esp
      Hunterborn_LanternsAndCandles-Patch.esp
      Hunterborn_WearableLantern-Patch.esp
56 38 XPMSE.esp
57 39 ToL_Core_by_Brevi.esp
58 3a ToL_SKSE_by_Brevi.esp
59 3b WerewolfMastery.esp
60 3c Zarias_Piercings1.esp
61 3d The Paarthurnax Ultimatum.esp
62 3e Sneak Tools.esp
      Sneak Tools Vanilla Masks.esp
      Sneak Tools Vanilla Hoods.esp
63 3f SeranaSneak.esp
64 40 serana stfu.esp
65 41 Realistic AI Detection - Low Interior, Low Exterior.esp
66 42 Not a Sneak Thief.esp
67 43 MoreHeartsAndFlesh.esp
68 44 LevelMult10.esp
69 45 SpeechTree.esp
70 46 Perk_Light_Armor_Tree_Redone.esp
71 47 DeadlyDragons.esp
72 48 LadyKdCirclets.esp
73 49 Archery Perks Overhaul.esp
74 4a ElementalGauldurAmulet.esp
75 4b HeartBreaker.esp
76 4c Earrings Set1.esp
77 4d JarlsDagger.esp
78 4e CalienteVanillaArmorTweaks.esp
 

Posted

framework mods as low as possible, mods that you want to override other mods at the end of the load order

put xpmse closer towards skyrim.esp

move follower mods like sofia more away from skyrim.esp since they don't affect the other mods and have dependancies of other mods that need to load before them

put the perk overhauls further down as well

Posted

framework mods as low as possible, mods that you want to override other mods at the end of the load order

put xpmse closer towards skyrim.esp

move follower mods like sofia more away from skyrim.esp since they don't affect the other mods and have dependancies of other mods that need to load before them

put the perk overhauls further down as well

 

Thank you ZelenEagle...will do so :)

 

Posted

hmm ... you can use LOOT for proper load order (sometimes it does not seem to work, but it works) and WRYE BASH for proper compatibility patch (only for the patch) and I think that is the problem ...

Posted

One more thing, If you use "mod organizer", the skeleton mod (XPMSE) must be below all the mods that can modify the skeleton on the left list, because the left list matters in load order ... if you use "Nexus mod manager" install skeleton last, but, nmm is really a problematic mod manager ...

 

And ... if you change from "NMM" to "MO" follow this excellent gopher tutorial series:

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...