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Need help to get a modded Skyrim running again


Steven3D

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Posted

hello

 

I trying to get my modded skyrim run again, but i am nearly seriously stuck. And I am slowly feeling that my head explode because I can't find any solution. 

 

Here my modwatch page: www(dot)modwat(dot)ch/u/Sleepy3D

(Why is it not possible to post links? >.>)

 

The current issues I fight are that it boot indefinitely or it's crashing on loading a savegame.

  • Skyrim and SKSE, ENB are up to date
  • Load order are sorted with LOOT
  • Masterlist is also up to date
  • The merged mods are (except the player homes) fully ingame tested
  • The merged mods did not contain any errors on merge
  • The master mods are cleaned
  • When the game fails to load, its the save right into the LAL cell, where I didn't have any script intensive mods activated (this save is basically the pre-configured base save for all my new chars, without doing every mod config again)
  • my skse heap stuff are 
    [Memory]
    DefaultHeapInitialAllocMB=768
    ScrapHeapSizeMB=256

 

The most craziest thing is, that it worked "fine" 3 days ago. 

2 days ago I did some minor stuff (run all SkyProc patches, cleaned the right side of MO of mods, which I didn't need anymore, FNIS). After that, I had the weird problem that Skyrim booted in Vanilla mode with the "appearance" of mods. What I mean is, that even with deactivating all mods, the main menu kept it change, or the game is starting in fullscreen mode (which is handled by OneTweak). The only thing which solved the problem was deactivating all mods on the left side of MO.

Yesterday, I tried to pinpoint the problem down but without success. After reverting all mods to the previous state (before deactivating) the problem didn't occur again.

 

Since yesterday evening the above mentioned problems occur. Since then I deactivated some bigger mods, which appear to me kinda script intensive (RND, Sands of time, alchemy overhaul).

 

Maybe I overlook / forget something but I don't know. Maybe some of you guys have an answer or an idea. :/

 

EDIT:

the loop on start i fixed with disabling the ASIS generated patch file

but i can't wrap my head around the CTD on loading a savegame  :(

also if i add 

[Debug]
WriteMinidumps=1

to my skse.ini it does absolutely nothing.

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