Twisted Texan Posted May 5, 2016 Posted May 5, 2016 Ok so I'm trying to make a mod that restores Sanctuary Hills to its pre-war state. The thing is all the houses in the neighborhood are just shell houses with no interiors. So what I'm having to do is import the post-war homes and remodel the meshes to be the interiors. The problem is when I import them back into the creation kit and load of the game there is no collision data so I can just walk through walls. Here are the tools I'm using... 3DS Max 2014 3DS Max Plugin (Found hereĀ https://github.com/figment/max_nif_plugin/releases/tag/3.8.0) Since the official one says it is only tested on 3DS Max 2013 NifSkope 2.5 Beta Creation Kit When importing /Exporting from 3DS Max I just use the default settings. Am I doing something wrong and that's why my meshes have no collision data or do I have to add it manually? If it what to be done manually whats the best way to go about it.
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