arictheana Posted April 30, 2016 Posted April 30, 2016 I was wondering if there was anyone that could help me figure out a xEdit script that removes everything from the FVPA - Components record for Constructible Objects. I can't seem to get it working. I want to remove all component requirements from workshop items. I want to play in survival mode but I want to build my settlements the way I want. However the tgm command doesn't work in survival so I can't use it while building.
Guest Posted April 30, 2016 Posted April 30, 2016 Probably using the CK is more easy. FO4Edit is no more a must to do modding. Just my point of view. Not an absolute truth.
arictheana Posted April 30, 2016 Author Posted April 30, 2016 Hmm, I honestly haven't messed with the CK yet. Do you know how I would go about removing them with the CK?
Guest Posted April 30, 2016 Posted April 30, 2016 Donwload and install CK using the bethasda launcher. Edit Fallout 4. Create your own mod. Con on the "recipes" section, and do you changes.
arictheana Posted April 30, 2016 Author Posted April 30, 2016 Awesome, I will do that and see how it works. Thank you very much!
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