Jump to content

HDT Physics stuck on floor


Serifaz

Recommended Posts

Posted

Ok so I thought I had this figured out. I should have known better than to close my thread before I had the whole thing in game and working.

But Im retarded x)

 

Anyways, I have a model that I am trying to apply physics to.

there are two chains and a peice of cloth that move on the model.

the physics move in game and everything. only problem is they are always on the floor. even when I move the bones higher it still pins to the floor...
This doesn't happen when I turn the physics off.

could it be gravity effecting the model when I don't want it to?

its parented to the pelvis so I figured it would hold there, not sure if I'm right about that or not.

But yeah here is a screen shot of me in game and the elements on the floor

 

OugzoxH.png

I have been at this for accouple days now with no progress so I figured it was time to ask for help.

Posted

ok so I think I found out the problem. the mesh needs to be 100% attached to the pelvis to stay at where the pelvis is but I don't know how to weight it 100% to the pelvis and still have other ragdoll bones effecting it... any ideas?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...