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Big trouble with FNIS and mods based on it


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Posted

Mods that use FNIS, don't play animations. I'm trying to understand what I did wrong, but I have no conqlusion. So, can you help me with my trouble?

 

P.S I installed all mods right, 'coz I can see them in menu of mods in the game. Only animations don't play. I think, maybe it's a wrong sequence of mods? 

P.S.S Sorry my English 

(There is a shot of my MO (Mod Organaizer) and mods) 

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Posted

Be sure in Skyrim Data directory you have this: tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

Then just run this program, and in case it does not work, just post the resulting log file (in the window that appears when you run GenerateFNISforUsers.exe)

 

K.R.,

 

Posted

Be sure in Skyrim Data directory you have this: tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

Then just run this program, and in case it does not work, just post the resulting log file (in the window that appears when you run GenerateFNISforUsers.exe)

 

K.R.,

Here. 

On the first shoot I started that program from directory in \Steam\.../Skyrim\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

On the second shoot I started that program in MO 

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Posted

If you use MO, then you have to run it from MO.

From the first screenshot looks like you are using a vanilla Skeleton, be sure to add a valid extended skeleton like XPMSE.

 

Posted

If you use MO, then you have to run it from MO.

From the first screenshot looks like you are using a vanilla Skeleton, be sure to add a valid extended skeleton like XPMSE.

What does XPMSE means? I install only UNP BASE for that vanilla.

About FNIS.I'm trying to explain to you my problem. In MO I use the FNIS that installed in the folder with Skyrim (I mean Steamapps\Skyrim\Data\Tools\Fnis.exe). Is it right?

On the picture all animations that FNIS compiled 

P.S Oh, and in the problems window there is some errors, but I don't know with what (Can you help?)

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Posted

 

What does XPMSE means? I install only UNP BASE for that vanilla.

 

XPMSE is a skeleton mod, skeletons are what the game uses to animate actors. You need to install XPMSE, or most animation mods won't be able to animate characters as intended.

Posted

 

 

What does XPMSE means? I install only UNP BASE for that vanilla.

 

XPMSE is a skeleton mod, skeletons are what the game uses to animate actors. You need to install XPMSE, or most animation mods won't be able to animate characters as intended.

 

Oh, Thanks! I think, that it is! I will try this, maybe it will solve my problems 

Posted

Don't forget to run FNIS again after installing the skeleton.

Thanks. But other question. Should I run FNIS every time when I install new mod and make new patch/synchronize with oldest patch or I can just run it after installing all my mods? 

Posted

FNIS rebuilds everything from scratch every time it runs, so it only needs to be run once every time you make changes, regardless of how many mods you've added/removed in one sitting.

Posted

FNIS rebuilds everything from scratch every time it runs, so it only needs to be run once every time you make changes, regardless of how many mods you've added/removed in one sitting.

Thanks

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