Alfredo Jonker Posted April 6, 2016 Posted April 6, 2016 Hi guys, I hope you can help. I have this really weird problem, bulging on my character's neck, both left and right, where the headmesh meets the body. It is not a texture problem but, could rather be, a mesh weights and skeleton error. I'm using M4rth's MCBM body with XP32 Max Extended. Does anybody have an idea what I'm doing wrong? Thanks in Advance
FastestDogInTheDistrict Posted April 7, 2016 Posted April 7, 2016 It may not be that you ARE doing anything wrong... looking at the pics from that mod, those in which the neck is visible (a large number of the pics show PCs/NPCs wearing collars of some kind, which cover the area) seem to show what may be the problem you describe. Are you able to provide some clear shots of what you are seeing? This would probably help those more familiar with these meshes (which I am not - I had to Google this one). EDIT: in fact, they definitely do show something may be up with the meshes around the neck - source: MCBM HDT BODY by M4rth - HDT version by kilua100 (*same pic is here on the mod's LLab page - http://www.loverslab.com/files/file/1415-mcbm-m4rths-curvy-body-mesh/ If you're after something similar, but there is no fix, maybe try making one with Bodyslide/UUNP.
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