zzz72w3r Posted March 26, 2016 Posted March 26, 2016 magicSetActorAlphaScript is used in CK Magic Effect AbGhost that sets actor transparency. I created a magic effect without the shader effect so it's just the alpha script for a transparent NPC. With low alpha his skin is full of shimmering blotches like watermarks. The watermarks are only on exposed skin and not on cloth/armor so I think it's either the mesh or texture of the male face/body/hand/feet interacting with ENB. Watermarks are not visible if alpha is 1. The NPC use vanilla or what SOS replaces vanilla with. I am using CR ENB with 0.279 binary. What can I do to get rid of the watermarks?
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