Fuzzis Posted March 13, 2016 Posted March 13, 2016 I decided to switch from CBBE to UUNP since it seems to be all the rage these days, only to find out that the breast/belly scaling/weight painting/whatever you wanna call it looks janky af in-game. Breast scaling used to be really weird with CBBE too so that doesn't bother me that much. The belly scaling however, if I use a UUNP preset, any preset, it either becomes more like a triangle as it scales up, complete with pointy end. This is mostly mitigated by using a CBBE sliderset preset while still using a UUNP mesh (so using UUNP special with the Physique - Medium preset), but then the problem becomes that even on the highest scale values mods offer (using SGO3 for testing it in-game, max scale is 10 with it) the belly is really small, about the size of 4 or 5 if I was using CBBE HDT with the same preset. Am I doing something wrong or is just UUNP weight-painting really bad? I feel like I must be since everyone is saying how much better UUNP's scaling is compared to CBBE HDT's. Apologies if this is in the wrong section, didn't really know where to ask for help.
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