Gameplayer Posted March 9, 2016 Posted March 9, 2016 Picture of the settings, Also do I follow the same instructions for Boots and Gauntlets? just load up a uunp body and boots, put the unp perky slider to 100% and make conversion reference, Conform all, move slider to 100% and set base shape and load up the uunp reference body again? Load up UUNP body and Boots Put Perky Slider to 100% Make Conversion Reference Move Slider to 100% Export the Mesh -->My method I place it in Shapedata\SpiceOfLifeUUNP\Armor\Iron\Boots\ HERE
sshadow5001 Posted March 9, 2016 Author Posted March 9, 2016 Right so there is no need to load up the UUNP Hands or Feet at all?
Gameplayer Posted March 9, 2016 Posted March 9, 2016 When you make the boots weight paints You want to attach feet to your Template Body... Then you run that through mesh rigger.
sshadow5001 Posted March 9, 2016 Author Posted March 9, 2016 When you make the boots weight paints You want to attach feet to your Template Body... Then you run that through mesh rigger. Alright so attach feet for boots but not hands for gloves, Got it. Thanks for all your help.
sshadow5001 Posted March 11, 2016 Author Posted March 11, 2016 Ok I'm still having a problem with boots. I'll go through my processes. Loaded up Outfit Studio, Chose the reference body Unified UNP and Chose Outfit Steel Boots Slide up Perky to 100 and Make Conversion Reference, Conform all and move slider to 100 and set base shape Load Unified UNP body and Conform all Check all sliders for clipping and fix clipping Save Project Going through Shape data folder to find Boots.nif I copy it to Target folder of Mesh Rigger I made a template of the UUNP body with UUNP Feet attached and copied that nif to the template folder In Mesh Rigger I set the settings to the specifications Gameplayer show in Post 26 I click OK and let Mesh Rigger do its thing I then get the option to choose the Bones. I chose the Calf, Foot and Toe Bones as they seemed appropriate Mesh Rigger finishes doing its thing and this is the result. it seems something went wrong but I'm not sure what. Anyone have any ideas?
sshadow5001 Posted March 13, 2016 Author Posted March 13, 2016 I'm having some trouble With Mesh rigger and the Daedric Armor. Some of the spikes on the shoulders a stretching weirdly and I don't know how to fix it.
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