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Issue starting sex in new mod


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Posted

I've always had a problem since day1 trying to use sexlab, I always tend to get something wrong and for the life of me I have no idea why this isn't working. Would anyone be able to work through this with me to figure out what im doing wrong.

 

Edit: I Should mention the papyrus fragment is at the end of a conversation marked "goodbye" if that helps at all.

 

Sexlab is added a property to the script

PropertyName: Sexlab

PropertyType SexLabFramework

Pick Object: SexLabQuestFramework

actor[] sexactors = new actor[2]
sexactors [0]= game.getPlayer()
sexactors [1] = alias_maven.getref() as actor ;Alias is filled by using a quest alias. Fill type is "UniqueActor 'Maven'. 


sslbaseanimation[] anims = sexlab.getanimationsbytags(2, "Lesbian") ;2 people performing sex, lesbian filter only


sexlab.startsex(sexactors, anims); Does not work suspect problem with fetching anims


;test masturbation does not work for either actor
sexlab.quickstart(sexactors[0]) sexlab.quickstart(sexactors[1])

If you need more info before you can help to help just straight up ask and ill try and get it.

 

Posted

Hi.

 

be sure you have a

ReferenceAlias Property alias_maven Auto

But be aware that in some cases the aliases for some unknown reason are not filled.

 

If your actor is always "Maven", then change the ReferenceAlias to

Actor Property maven Auto

and fill it with the actor you want.

Usually you do the same for the player:

Actor Property PlayerRef Auto

 

If it is still not working, then please post your papyrus, to check if there is any specific error.

 

I would add also another (debug) line in your code:

 

 

...
sslbaseanimation[] anims = sexlab.getanimationsbytags(2, "Lesbian")
Debug.Trace("Number of lesbian anims = " + anims.length)
...

 

Posted

Heres the log run Papyrus.0.log with the new trace statement in.


It just occured to me theres a possiblity im on sexlab 1.6 v1.60.1 hotfix 2:

 

Afraid of having sexlab explode and destroy everything if I go ahead and try it myself but is there a page I can follow to update to latest. It was an absolute bitch to deal with last time I had to install

Posted

The report is easy. You have no animations with tag "lesbian". Here the extract from your papyrus:

 

[02/27/2016 - 04:37:18PM] SEXLAB - GetByTags(ActorCount=2, Tags=Lesbian, TagsSuppressed=, RequireAll=TRUE)
[02/27/2016 - 04:37:18PM] SEXLAB - No Animations Found
[02/27/2016 - 04:37:18PM] Number of lesbian anims = 0
 
Posted

I thought sexlab installed with lesbian animations, am I wrong? How do I get them then. I could have sworn ive had sexlab install with animations already ready to play

Posted

What is the SexLab version you are using?

I will give a look to the tags for standard animations.

Posted

Honestly id like to have the most up to date version there is because it'll save a headache being on the version users are using/better for testing. This seems to be the guide I should follow to update sexlab?

 

EDIT: im near sure im on sexlab 1.60 hotfix 2

 

http://www.loverslab.com/topic/22241-sexlab-troubleshooting-support-guide/

 

I just hope I dont get any bullshit mfgconsuleutil, nioverride errors like last time I updated.

Posted

In the dev build of sexlab (sorry I use the dev build, but the 1.61b should be really similar) you have these anims with the "Lesbian" tag:

 

"Arrok Lesbian", "Tribadism", "Zyn Lesbian", "Zyn Licking", "3jiou Breastfeeding Lesbian".

 

 

Open your SexLab mcm, and check in the animation list if these anims are not disabled.

 

Posted

Ok, as it turns out im just an idiot and didn't realise I had to click "install" Sexlab on the mcm menu. testing to see if this fixes it now.

 

EDIT: It works. That's all I need. standard PEBKAC. Thanks!

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