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CTD When Enabling Creatures


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Posted

I've got a strange issue I haven't run into before. I've got SL 1.61b and am firing up a fresh save (I haven't played in awhile, so I updated all my mods and tossed out old saves). Everything goes well until I get to the SexLab configuration. Through trial and error I've figured out that when I specifically enable the Creatures' Animations, that my Save Game will CTD on load. It won't crash immediately, but if I enable Creature's in the SL MCM, save the game, then that save file will CTD on load. If I make any other changes in the SL MCM, but ignore the Creatures section, then the Save Game will load just fine.

 

Any thoughts on where my error might be?

Posted

Do you have the old Creature Animations pack installed? It's included in SL Framework now

Good call on the Creature Animations Pack. I did still have that installed. So I removed it, ran FNIS and LOOT, fired up a fresh save, and the save file immediately after I activate Creature Animations still CTD's. =(

 

There's gotta be something it doesn't like. The only other animal mods I have installed are: The Animal Mansion, More Nasty Critters, and WolfClub. In the SL MCM it does mention you need FNIS Creature Pack 5.0, and I have version 6.1. I don't think that would be an issue though would it?

Posted

 

Do you have the old Creature Animations pack installed? It's included in SL Framework now

Good call on the Creature Animations Pack. I did still have that installed. So I removed it, ran FNIS and LOOT, fired up a fresh save, and the save file immediately after I activate Creature Animations still CTD's. =(

 

There's gotta be something it doesn't like. The only other animal mods I have installed are: The Animal Mansion, More Nasty Critters, and WolfClub. In the SL MCM it does mention you need FNIS Creature Pack 5.0, and I have version 6.1. I don't think that would be an issue though would it?

 

I don't think the 6.1 should be a problem, I have it installed and everything is fine.

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