kubikiri Posted February 2, 2016 Posted February 2, 2016 Whenever I start skse_loader.exe with -editor switch it says my CK version is too high for it to start. Is this normal? If yes, how do I create/modify mods those require SKSE? I have SKSE 1.7.3 and CK 1.9.36, both downloaded/installed from official site/Steam Client. Thanks.
Guest Posted February 2, 2016 Posted February 2, 2016 You don't need to run CK through SKSE to do SKSE scripts. Just unpack the zip file of SKSE and place all the pex/psc files inside the Script folder. Then you can use the functions right away in your scripts.
kubikiri Posted February 2, 2016 Author Posted February 2, 2016 You don't need to run CK through SKSE to do SKSE scripts. Just unpack the zip file of SKSE and place all the pex/psc files inside the Script folder. Then you can use the functions right away in your scripts. I see. Thank you very much.
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