Dovah Posted April 30, 2012 Posted April 30, 2012 Hello  I have a really weird problem. Everytime I open a custom mesh with the creation kit preview window, if it belongs to a default armor/cloth, it uses the defalt mesh instead of the modified one.  For example: open the daedric armor by maikcg but the loaded mesh is the default one but if I change the armor's name to something different, it loads maikcg's mesh.  It's really weird and I don't know what's causing it. Creation kit used to work perfectly.
Ark of Truth Posted July 2, 2012 Posted July 2, 2012 Is there two different texture files in the main folder by any chance?
FastestDogInTheDistrict Posted July 3, 2012 Posted July 3, 2012 Very odd! This may sound silly - but have you tried re-installing the CK? If it used to work fine, but now does not for no apparent reason, maybe that might clear whatever is causing the problem.
Dovah Posted July 8, 2012 Author Posted July 8, 2012 Thanks. It got fixed I guess by some update, I don't really know. Now it opnes the correct meshes but as I said, I don't know what happened nor how it got fixed
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