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Using other race - provided a mod - in sexlab?


guardiaodf

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Posted
 

Hello...

 

I use another race, that the sexlab does not recognize.

 

(I thought it was bug sexlab, I resintalando days and trying to find some mod with conflict, but nothing ... Then I found the mistake. It was simply that I use another different breed, race vind of a mod.

 

The question:

 

"How do i put this race (a mod) that I use for the sexlab recognize?"

 

 

anyone of you know?

 

thank you friends. Thank you so much...

Posted

What is the race you are using?

Can you provide a link?

Posted

It would be "rs children", but I modified but still. I put the skeleton extensive him, so giving an adult body, but now getting younger than a normal adult. As shown in the picture.

post-30084-0-56100000-1452885983_thumb.jpg

post-30084-0-88735200-1452886142_thumb.jpg

Posted

Child races do not work (and that is good) with SexLab.

Posted

the problem was that?I not thought about it because my game there is no more children, only young = / ... ((thanks to this modification I did ...)) I thought it was to be another race (mod) .... Well I came from oblivion and it and all released hehe.


 

Posted

Looking from your screenshots they do not seem to be children. Young yes, but not "underaged".

If you did the modification to have this race, be sure it is not marked as "Children".

Posted

The playable version of RS removes the child tag, but there are other checks that SL mods make apart from the child tag, so even using the playable version may require some extra tweaking.

Posted

A versão jogável do RS remove a marcação criança, mas há outras verificações que mods SL fazem para além do tag criança, por isso, mesmo usando a versão jogável pode exigir alguns ajustes extra.

 

hi... you know what adjustments are these?

Posted

They are not "adjustments" the are to "filter out" actors.

Here the full list of filters for SexLab:

 

* *   -1 = The Actor does not exists (it is None) ---> NOT YOUR CASE
* *   -10 = The Actor is already part of a SexLab animation ---> NOT YOUR CASE
* *   -11 = The Actor is forbidden form SexLab animations ---> Should be checked, especially here is the filter for children races
* *   -12 = The Actor does not have the 3D loaded ---> NOT YOUR CASE
* *   -13 = The Actor is dead (He's dead Jim.) ---> NOT YOUR CASE
* *   -14 = The Actor is disabled ---> NOT YOUR CASE
* *   -15 = The Actor is flying (so it cannot be SexLab animated) ---> NOT YOUR CASE
* *   -16 = The Actor is on mount (so it cannot be SexLab animated) ---> NOT YOUR CASE
* *   -17 = The Actor is a creature but creature animations are disabled ---> NOT YOUR CASE
* *   -18 = The Actor is a creature that is not supported by SexLab ---> Should be checked but I don't think it is tghe case
* *   -19 = The Actor is a creature but there are no valid animations for this type of creature ---> NOT YOUR CASE
 
Posted

 

Eles não são "ajustes" o são para "filtrar" atores.

Aqui a lista completa de filtros para SexLab:

 

* * = -1 O ator não existe (é None) ---> NÃO SEU CASO
* * = -10 O ator já faz parte de uma animação SexLab --->  NÃO SEU CASO
* * = -11 O Ator é proibido animações forma SexLab ---> Deve ser verificado, especialmente aqui é o filtro para crianças corridas
* * = -12 O ator não tem o 3D carregado --->  NÃO SEU CASO
* * = -13 O ator está morto (Ele está morto Jim.) --->  NÃO SEU CASO
* * = -14 O ator está desativado --->  NÃO SEU CASO
* * = -15 O ator está voando (para que ele não pode ser SexLab animado) --->  NÃO SEU CASO
* * = -16 O ator está no monte (para que ele não pode ser SexLab animado) --->  NÃO SEU CASO
* * = -17 O Ator é uma criatura, mas animações criatura estão desativados --->  NÃO SEU CASO
* * = -18 O Ator é uma criatura que não é suportado pelo SexLab ---> Deve ser verificado, mas eu não acho que é tghe caso
* * = -19 O Ator é uma criatura, mas não há animações válidos para esse tipo de criatura --->  NÃO SEU CASO

 

hum... thanks friend. But I look for these options in mcm? 

 

or an editable file?

Posted

Nope.

You need to set the race you are using as NOT children.

And this requires CK.

Posted

The checks will be buried in the SL framework code, but like I mentioned earlier, some of the sex mods that use the SL framework contain their own checks too, so you'd have to check the code in those as well, and it's not just the 'child' tag, some use voice type, some use actor height, some mods use multiple checks.

 

Might be a lot easier to use an existing race mod that has 'teenage' characters such as the Ningheim Race than trying to create teenage actors using a child race mod.

Posted

Não.

Você precisa definir a corrida você está usando como NÃO crianças.

E isto requer CK.

Ours is even I did not even think about it ... Thanks!

Posted

Sem problemas. Estou feliz em ajudar.

(Sorry, I can speak Spanish , not really Portugues.)

Posted

Nope.

You need to set the race you are using as NOT children.

And this requires CK.

I know work on creation kit (I know but "tesconstruction" - of oblivion - for years that do not use the kit creation) ... But this giving this message: ....
 

"is a higher version than this exe can load creation kit"

 

 

I do not know what to do, to go in and edit it ... = /

 

você falou muito bem em português, me impressionou..  o.o

Posted

No idea, my friend. probably there is some translation problem from Portuguese to English.

 

Can you upload your mod (just the esp) that is implementing the race? (No need for textures or sounds or scripts.)

I can do the update for you.

 

Just post the esp file here as attachment.

 

Posted

No idea, my friend. probably there is some translation problem from Portuguese to English.

 

Can you upload your mod (just the esp) that is implementing the race? (No need for textures or sounds or scripts.)

I can do the update for you.

 

Just post the esp file here as attachment.

tks comrade  :lol:

 

Well I put the three ESPs, if you need .... The last (in load order), is "playable".

RS.rar

Posted

The races altered are already marked as NON CHILD.

So this is not the problem.

 

But looking at the preview they are pretty much child.

So, I will stop to help.

 

Forum Rules: #13.

Posted

As corridas alterados já estão marcadas como CRIANÇA NÃO.

Assim, este não é o problema.

 

Mas olhando para a pré-visualização eles são muito criança.

Então, vou parar para ajudar.

 

Regras do Fórum: # 13.

Woe is you who knows friend, I modified, I do not use as "child"
  ; /
 
Elin race seems far more "child" that this mod modified .... heeh but ok. thank you anyway.

post-30084-0-83374600-1452916822_thumb.jpg

Posted

Sorry. As contributor, I cannot help when there are doubts.

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