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[Request]I export and edit a the FBX file and texture. someone can make mod using this file?


ww1541

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Posted

(previous post:http://www.loverslab.com/topic/55702-requestarmor-from-glorious-missioni-have-mesh-textures-file/)

 

all i know is just export psk file to FBX using 3ds max (actor x importer) and remove all useless part(npc hands, face). so i left only uniform, mk2 helmet, and chinese war sword.

also tga file turn into dds file using paint.net. 

 

problem is......i dont know how make this mod use this thing. 

and it looks like very blushless request, somebody can make armor mod to using my file?

its a uniform of National Revolutionary Army 29th army(Glorious Mission Online). they appears in Marco Polo Bridge Incident Co-op. 

i want a male/female(vanilla body) version.  

post-1039622-0-72042000-1452836671_thumb.png

NRA29tharmy.zip

Posted

Use outfit studio to import fbx into nif scene then export as nif with reference. Edit in nifscope removing junk and set texture paths. Then try in game.

Posted

Use outfit studio to import fbx into nif scene then export as nif with reference. Edit in nifscope removing junk and set texture paths. Then try in game.

ok, first. how im gonna make the that fbx file to same pose of (body).nif file?

That's' it? You even don't know how, and just reply like that???

Posted

Bind the body to a new skeleton and re-position nodes.

 to using what program? outfit studio? and how? :(

come on, man. please explain more exactly.

Posted

use maya. bind skin to bone nodes, set new bind pose

hey, why dont you stop write like that, instead a writing a progress piece together by one by one???

for christ's sake, your explanation is too unkindly and im a totally newbie in 3d modeling.

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