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A Suggestion/ Question.


datuputi666

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I know theres alot of mods out there about slavery and all but most of them is when the pc loses or falls prey to opponents. Makes me wonder how about the enemies the pc defeats? This mod "http://www.nexusmods.com/skyrim/mods/7252/? "  makes me believe that the interaction can be expanded. Maybe add dialogues to the enemies that "yield" that allows them to be slaves, while allowing you to execute or release them later, it would be even more fun if taking them to become slaves is very immersive like escorting them to a town cell where you are jarl or your own designated base -(similar to the encounters where you can rescue a prisoner of imperials or stormcloaks, just this time you are the one escorting prisoners and they run off if you get your hands full, of course option should be on the hand of the player)   :D.  Extra Option: have followers watch your prisoner(they might do something to them), adds a reason to having followers because lets face it followers are just around as pack mules half the time.

Also makes a fun sport regulating your damage so you can catch a certain npc   or mod molag bals artifact (or other weapons) to never set off kill moves or automatically puts an npc on bleeding state(and add dialogue) if they drop in low hp after all its molag bals mace   :D. Will also make roleplaying as bandit or outlaw looting and stealing women from towns and villages be extra fun( maybe compatibility with immersive wenches mod or other mods that add alot of pretty females in skyrim).

I'm also very bothered that the losing side of the civil war quest just ends up in the basement of winterhold or blue palace, and killing them by making them non essential is boring and un-immersive why not expand in it execute them or make them slaves or both(elisif would be a fun.. ) ? xD 

This are all suggestions or if you know a mod like this (or a combination of mods that do this), just point me towards them @.@

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