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[Solved] Mods that force animations when using consumables, conflict


CopperIngot

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Something in my load order is forcing animations to play whenever I eat or drink something, and it's not iNeed, as I've made sure that feature was disabled on the MCM. Given this load order, do you have any idea of what else might be doing this?

 

http://pastebin.com/NiGfHNdR

 

 

Edit: It seems Dine With Followers was the culprit, in case anyone wants to know :)

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