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A grim suggestion; the wound bodysuits and underwear


Daguy

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Posted

Ingame, we have two sets of 'clothing' that have a special use and can be equipped or made usable by mods.

 

They are the wounded body suits. I've only found one in use, and that is the one from the Blood On Ice quest in Windhelm.

 

Basically, when worn it makes a woman look like she has been brutally murdered and stripped, and then carved up a little/lot. However, oddly they still wear underwear. Even in the catabombs while being prepared for burial. A hilarious testimony to the messed up censorship of the ESBR.

 

It just seems to make sense to remove the underwear; because frankly it makes the whole thing a little comical. 'Serial Killer of women' who leaves them in their undies as he strips them and carves them up. Sure he is after specialized 'parts' but its funny to worl around the clothes than just remove them. I'm not sure where the second body suit is used, but I don't see it having any more of an explination.

 

Also, it would nice to be able to use them as is for screenshots of localized wounds, and for future texture editing.

 

A further use would be for the darker adult mods. Such as, 'what happened to the last slave' or victim of a rapist, dark rituals, and so forth.

 

Well, now everyone things i'm a twisted SOB that gets off on guro, I shall hit the post button. :-/:P

Posted

Mite b cool. Someone should look into this. Seems like something like this could be used as a basis for a more detailed death. I'd imagine the current body suit with the cuts and the like would look reasonable if you got mauled to death by a bear.

 

In all, i think a guro mod would be pretty badass. Someone should make a framework mod that adds all kinds of effects and scripted events that could happen when called upon. Would be pretty cool ( and make things more challenging ) if those pendulums could one shot you and either knock your head off or split your torso in two.

  • 2 weeks later...
Posted

its actually a meshes with alpha that looks like wounds layering close the body, i've been using it for quite some time in my modified UNP body, coz face scar just dont do justice if you fighting a dragon. just take the wound mesh and punch it into your prefered body, but it will mostly clip coz it was made for vanilla's body, but nice addition tho. tweak it with 0.5 alpha transp, will make it look like a healed wound instead a fresh wound with 1.0 alpha transp.

 

the only thing that bugs me that if i go near fireplace or some other light effect simliar it, the wound will gone black/blurring which i think it has something to do with shader (ENB or lighting effect may also the cause). maybe someone here know the solution ?

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