ther1pper Posted December 29, 2015 Posted December 29, 2015 Trying to download the Zaz pack but its saying i have too many animations, anyone know how to get around that or what the animation limit is?
Alpia Posted December 29, 2015 Posted December 29, 2015 Edit: after a single google attempt using your error message I got you this: What happens here is that you hit a limit. Like the error says: TOO MANY ANIMATIONS. Not a fix number, but far beyond 6000 custom animations. Do you think this is healthy? Don't you regularly get load CTD with that many animations? Simply remove some animations mods you don't need all the time. Do you regularly need all of Halo's poses? I can't believe. I certainly could simply increase this number, but I will not do this. Because it means that either users will little memory will suffer even more from long FNIS generation times. Or I would have to spend MANY hours to implement memory optimizations which I really don't want. I rather spend my time on new functionality. From this topic having exactly the same problem btw the quote is from "fore" the author of FNIS so I guess you can listen to his post http://www.loverslab.com/topic/47794-solved-issue-fnis-reading-zazanimationpackerror2026-too-many-animations/
myuhinny Posted December 29, 2015 Posted December 29, 2015 It also depends on the version of sexlab they are using anything below 160 has a lot smaller animation limit then the 160+ now has.
ther1pper Posted December 29, 2015 Author Posted December 29, 2015 Edit: after a single google attempt using your error message I got you this: What happens here is that you hit a limit. Like the error says: TOO MANY ANIMATIONS. Not a fix number, but far beyond 6000 custom animations. Do you think this is healthy? Don't you regularly get load CTD with that many animations? Simply remove some animations mods you don't need all the time. Do you regularly need all of Halo's poses? I can't believe. I certainly could simply increase this number, but I will not do this. Because it means that either users will little memory will suffer even more from long FNIS generation times. Or I would have to spend MANY hours to implement memory optimizations which I really don't want. I rather spend my time on new functionality. From this topic having exactly the same problem btw the quote is from "fore" the author of FNIS so I guess you can listen to his post http://www.loverslab.com/topic/47794-solved-issue-fnis-reading-zazanimationpackerror2026-too-many-animations/ ah okay, also the limit seems to be.....um, maybe 7500, i finally got it to work though after removing some poses.
ther1pper Posted December 30, 2015 Author Posted December 30, 2015 So it turns out i had a duplicate of a poser mod, so i managed to solve the issue for the most part.
sad rabbit Posted March 1, 2017 Posted March 1, 2017 fun my fnis say i have 2700 animations and i still crash ¬¬ if the limit is 7000 why this happen i crash with the message say i need descrease the number of animations
KoolHndLuke Posted March 2, 2017 Posted March 2, 2017 fun my fnis say i have 2700 animations and i still crash ¬¬ if the limit is 7000 why this happen i crash with the message say i need descrease the number of animations Actually Fores claims FNIS will handle about 8000 animations. He has also included a new version that will handle 12000. Though he warns that it is unstable.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.