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How to adjust armor scale to solve clipping?


ssddsquare

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Posted

post-536630-0-37513800-1451251616_thumb.jpg

 

I'm using the boots of Yurica's Sovereign armor and Kaf Armor UNP. I really like how the pants connects to the boots but there is some clipping. Any one can advise how to solve the clipping?  

Posted

Well you could port it into Bodyslide and then make a project file.

 

From there

 

You mask off the stuff you want to keep.

 

Then you use the ZAP option

Give zap a name

Save Project

then you go find it in bodyslide tick off your ZAP check the Preview image and see if you removed the offending section.

Build the mesh

Then see if it looks good in game.

 

You would probably need to do this with the pants and boots separate....Of course you could just combine the pants and boots in bodyslide....

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