junkacc Posted December 24, 2015 Posted December 24, 2015 Hi, I wanted to use Hitman's Jogging Butterfly mtfastforward as my mtfastbackward so I made it go backwards in blender. But in game, the character just runs in place. Can anyone help? mtfastbackward.7z
Guest Posted December 24, 2015 Posted December 24, 2015 maybe it's a matter of export, do you want to include the kf? EDIT: wait, you don't need that. Joggin Butterfly's fast backward is already the fast forward which goes backward, it's a 360° degrees run. EDIT again: probably I misunderstood, probably you want to do the contrary... make the player not turning in the direction of the camera when running backward. If it's the case, I could do that or if you prefer you attach the nif and I check if there was a problem during the export, yours the choice.
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