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mtbackward.kf


junkacc

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Posted

maybe it's a matter of export, do you want to include the kf?

 

EDIT: wait, you don't need that. Joggin Butterfly's fast backward is already the fast forward which goes backward, it's a 360° degrees run.

EDIT again: probably I misunderstood, probably you want to do the contrary... make the player not turning in the direction of the camera when running backward.

If it's the case, I could do that or if you prefer you attach the nif and I check if there was a problem during the export, yours the choice.

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