LibertyPrime Posted December 24, 2015 Posted December 24, 2015 I came back to Skyrim after a long hiatus, updated a bunch of mods along with FNIS and MO, and am now facing a weird CTD at launch. Weird because it shouldn't be happening at all and it doesn't seem to be consistent. Whenever I try to start a new game with ANY mod that skips the carriage scene (i.e. Alternate Start - LAL, Skyrim Unbound, etc.), the game CTDs. Then, I try reinstalling these mods just to see what happens, and the the CTD goes away from one 'New Game'. As soon as I quit the game, reboot it and try to start a new game with ABSOLUTELY NO CHANGES in my load order or anything related to Skyrim at all, it CTDs. And it's not even consistent, either; sometimes I'll reinstall it multiple times and it'll still CTD. The other issue is that the few times that I manage to go through, finish making my character etc., the game CTDs shortly after I exit the character creation menu. The weird part is that if I've tried to play the game with no Alternate Start mods and the carriage scene plays just fine. Every mod finishes loading up just fine and no CTD. Granted I haven't tried to actually let it finish and get to the character creation menu, I don't think it would CTD, because it seems to CTD when it's loading a random mod. First I need to solve the CTD on a new game, then if I ever get through that and it keeps CTDing I'll either update this thread or post another thread. EDIT: I have also already cleaned the DLCs, ran LOOT and ran TES5Edit. Active Mod Files: 00 Skyrim.esm 01 Update.esm 02 Unofficial Skyrim Patch.esp [Version 2.1.1] 03 Dawnguard.esm 04 Unofficial Dawnguard Patch.esp [Version 2.1.1] 05 HearthFires.esm 06 Unofficial Hearthfire Patch.esp [Version 2.1.1] 07 Dragonborn.esm 08 Unofficial Dragonborn Patch.esp [Version 2.1.1] 09 FoxHome_X.esm 0A SPERG.esm 0B Campfire.esm 0C CreatureFramework.esm [Version 1.0.0] 0D SexLab.esm [Version 1.60] 0E Devious Devices - Assets.esm [Version 2.8.3] 0F SexLabAroused.esm 10 ZaZAnimationPack.esm 11 Devious Devices - Integration.esm 12 Devious Devices - Expansion.esm 13 EFFCore.esm 14 hdtHighHeel.esm 15 MolagBalsInferno.esm 16 PSQ PlayerSuccubusQuest.esm 17 RaceCompatibility.esm [Version 1.60a] 18 RCOTS-RACES.esm 19 Schlongs of Skyrim - Core.esm 1A 00RadialContainers.esp 1B ABT - Faster Arrows Improved +50%.esp 1C ABT - Faster Bolts Improved +50%.esp 1D ABT - Increased Bolts Damage (BS and CCO) +100%.esp 1E ABT - Increased Progressive Damage (BS and CCO) +50%.esp ++ ABT - Loot Arrows HARDCORE.esp 1F ABT - Recover +50% Arrows and Bolts.esp 20 UIExtensions.esp 21 AddItemMenu.esp ++ Armor Weight Adjustment.esp 22 Realistic Lighting Overhaul - Major City Interiors.esp 23 Immersive Citizens - AI Overhaul.esp 24 Weapon Weight Adjustment.esp 25 Guard Dialogue Overhaul.esp 26 ADS.esp 27 Animated Dragon Wings.esp 28 RealisticWaterTwo.esp 29 RealShelter.esp 2A Undeath.esp 2B Artifact Disenchanting.esp 2C Items Weight Adjustment.esp 2D NoBlur.esp 2E Realistic Lighting Overhaul - Dungeons.esp 2F Realistic Lighting Overhaul - Major City Exteriors.esp 30 SexLab_DibellaCult.esp 31 hearthfireextended.esp 32 SexLab_Solutions.esp 33 Captured Dreams.esp 34 RealisticNeedsandDiseases.esp 35 SexLabNudeCreatures.esp 36 SexLabNudeCreaturesDB.esp 37 SexLabNudeCreaturesDG.esp 38 HentaiCreatures.esp 39 Inconsequential NPCs.esp 3A SexLabSkoomaWhore.esp 3B RealisticWaterTwo - Legendary.esp 3C xazPrisonOverhaul.esp 3D SexLab Theft and Seduction.esp 3E VioLens.esp [Version 2.0] 3F zombie.esp 40 PrivateNeeds.esp 41 CCO - Permanent Birthsigns.esp 42 Frostfall.esp 43 Artifact Disenchanting - Dawnguard.esp 44 Devious Cidhna.esp 45 RND_HearthFires-Patch.esp 46 linglingsssyyy001.esp 47 SexLab Eager NPCs.esp 48 Dark Envoy.esp 49 Apocalypse - The Spell Package.esp 4A Apocalypse - More Apocalypse.esp 4B Apocalypse - SPERG Compatibility Patch.esp 4C Apropos.esp 4D Aradia Lace Dress.esp 4E Artifact Disenchanting - Dragonborn.esp 4F Bathing in Skyrim - Main.esp 50 BlackLaceMiniDress.esp 51 BodySlotsMCM.esp 52 Brawl Bugs CE.esp 53 Character Creation Overhaul.esp 54 CCO - Diverse Races And Genders.esp 55 CCO - Dynamic Skill Progression.esp 56 CCO - Oblivion Carry Weights.esp 57 CharacterMakingExtender.esp 58 CharmingHighHeels.esp 59 Chesko_WearableLantern.esp 5A Convenient Horses.esp 5B CrimsonTwilightArmor.esp 5C dD - Realistic Ragdoll Force - Realistic.esp 5D dD-No Spinning Death Animation Merged.esp 5E Devious Deviants.esp 5F DeviouslyHelpless.esp ++ DFB - Carry Weight Per Stamina - 00.esp 60 Dr_Bandolier.esp 61 Draconic Bloodline.esp 62 Duel - Combat Realism.esp 63 EFFDialogue.esp 64 Realistic Lighting Overhaul - Dawnguard Interiors.esp 65 LB Blood Mage.esp 66 ElisyumClothes.esp 67 Enchanting Freedom.esp 68 BooksBooksBooks.esp 69 EnhancedCharacterEdit.esp 6A FISS.esp 6B FNIS.esp 6C FNISspells.esp 6D Footprints.esp 6E FormsEdit.esp 6F fox39 Armor.esp 70 GagSFX.esp 71 GDZZJJDH.esp 72 RSPatch.esp 73 getSnowy.esp 74 GoToBed.esp 75 Headtracking.esp 76 Highschool Hunny Mashup.esp 77 iHUD.esp 78 Immersive Speechcraft.esp 79 K2 Naked Mage Jewelry.esp 7A KS Hairdos - HDT.esp 7B kuzak-bodyandstockings.esp 7C LB Lady Chaos.esp 7D LB Lady Queen.esp 7E Leah Lilith Jewelry.esp 7F LeatherBackpack-50.esp 80 LeatherBackpackBlack-50.esp 81 LeatherBackpackBrown-50.esp 82 LeatherBackpackDarkBrown-50.esp 83 lilithssickle.esp 84 LostGrimoire.esp 85 Luxurious Seduction.esp 86 Mememe harness.esp 87 MF_RadiantProstitution.esp 88 MF_SpectatorCrowds.esp 89 MoreNastyCritters.esp 8A Natural Fatigue.esp 8B RCOTS-Friendchildren.esp 8C SexLab_DibellaCult_Sisters.esp 8D Necrosarium.esp 8E No Empty Tag on Containers.esp 8F NonSexLabAnimationPack.esp 90 NPCsUseAmmoAllBows.esp 91 NusbieVoices.esp 92 Oral Only.esp [Version 2.2] 93 pchsImmersivePlugs.esp 94 Pickaxe & Woodcutter Axe Adjustment.esp 95 PSQ RND.esp 96 ReadingTakesTime.esp 97 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp 98 RND_Dawnguard-Patch.esp 99 RND_Dragonborn-Patch.esp 9A RND_USKP-Patch.esp 9B S-Outfit.esp 9C Schlongs of Skyrim.esp 9D SerialStrip.esp 9E SerialStripper.esp 9F SexLab Cumshot.esp [Version 1.7.2] A0 SexLab TDF Aggressive Prostitution.esp A1 SexLab_Solutions_PO_Patch.esp A2 SexLabDangerousNights.esp A3 SexLabDefeat.esp A4 SexLabMatchMaker.esp [Version 7] A5 SexLabStatsManipulator.esp A6 SexLabTools.esp A7 SexLabWerewolves.esp A8 SGEyebrows.esp A9 Size does matter.esp AA SkyrimBound.esp AB SkyUI.esp AC SlaveTats.esp AD Smoking Torches.esp AE SOS - Smurf Average Addon.esp AF SOS - VectorPlexus Muscular Addon.esp B0 SOS - VectorPlexus Regular Addon.esp B1 SPB Heart Girl.esp B2 SPERG.esp B3 Startingspells begone.esp B4 Crude Anal Toys.esp B5 Strap.esp B6 SWT1.2.esp B7 TavernClothes-MTM.esp B8 TheEyesOfBeauty.esp [Version 9] B9 TreestumpConversions.esp BA Unique Uniques.esp [Version 1.8] BB USKP Patcher for RaceCompatibility.esp BC vAutosaveManager.esp BD wjun28.esp BE wjunlady.esp BF WondersofWeather.esp C0 XPMSE.esp C1 YCrimeOverhaul.esp C2 zzLSAR.esp C3 zzTmBallGown.esp C4 Alternate Start - Live Another Life.esp [Version 3.0.7] C5 Bashed Patch, 0.esp Papyrus.0.log
DeviousDesires Posted December 24, 2015 Posted December 24, 2015 Try not using Sexlab Cumshot in a new game. That mod was causing me a lot of crashes so I removed it and that was fixed. No crashes after some hours of play, before I was getting one every 5-10 min more or less.
Gameplayer Posted December 24, 2015 Posted December 24, 2015 Immersive Citizens -Has a growing list of incompatibilities that is getting quite lengthy. Also LOOT to sort that.
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 Try not using Sexlab Cumshot in a new game. That mod was causing me a lot of crashes so I removed it and that was fixed. No crashes after some hours of play, before I was getting one every 5-10 min more or less. Tried that. Still CTDs. Immersive Citizens -Has a growing list of incompatibilities that is getting quite lengthy. Also LOOT to sort that. Edited the OP with some more info. Also, already checked IC's incompatibility list. I don't have any of those incompatible mods installed.
Gameplayer Posted December 24, 2015 Posted December 24, 2015 Try not using Sexlab Cumshot in a new game. That mod was causing me a lot of crashes so I removed it and that was fixed. No crashes after some hours of play, before I was getting one every 5-10 min more or less. Tried that. Still CTDs. Immersive Citizens -Has a growing list of incompatibilities that is getting quite lengthy. Also LOOT to sort that. Edited the OP with some more info. Also, already checked IC's incompatibility list. I don't have any of those incompatible mods installed. Immersive Citizens. Runs a major script upon character completion If your game is attempting to set up quite a few mods at that time, I would expect that a CtD would actually be a possibility. Have you thought about that? Its not uncommon to have to gradually feed the load order with mods you'd like to use due to having too much sudden start up demands. Quite a few popular mod authors have been quite upfront about how OCD they can be about setting up a new game gradually. You've a few other mods that will set up upon character completion Needs mods, Real Shelter _____________________ How sure are you that Immersive Citizens is compatible with Devious Devices Captured Dreams Workshops, "Delivory Quests"? How compatible is Immersive Citizens with iNPC? How compatible is Devious Cidnea with IC? How compatible are Sexlab Mods in general with IC? -->That's not something that compatibility page will ever give testimony too. The warning given is that IC makes drastic changes to Whiterun, and a few other places...The NPC behavior is also drastically changed and that doesn't just mean their AI but also where those commonly altered NPC's are expected to be in the game... Altering the common NPC's has had drawbacks for Sexlab Mod compatibility with Paradise Halls, which often goes ignored and results in Players asking why their game is unstable....Countless times. --> EXAMPLE of bad mod, I knoe you don't have PH Deviously Helpless might not function as well as people would like it too since Sexlab updated to 1.6 You've a lot of mods that are meant for making the player character feel more life like but that comes at a constant cost of more stress on the Pap Engine........Maybe Sexlab Mods are not the best choice for Sex, there is an alternative offered on Nexus for Sex called 0S3XSKY which is actually really good, although pretty involved... Point being your running Arroused, DCL, PSQ, DAYMOL, RND, Frostfall, SPERG, Campfire, IC, RS, ADW, More Nasty Critters, Privite Needs, Bathing, Wearable Lanterns (yes this is always running), CH (always running), Footprints (even though it has a light footprint) , Player Head Tracking ( hello scripts detection constant ) , So lets think about this....All of those mods need active script time all the time....... Hmm why is your game crashing... I know this makes me look like an asshole know it all.....I get people will run in here and claim they have it running or a selection of this stuff running...And they likely wont give pointers on how to get it running and just basically lead people on that it might be possible to get everything running.... Well you have a lot your trying to run all at the same time. So consider what you really want. I for one find the idea of playing a succubus that has to eat cum, food, drink, bath, stay warm, and shit a bit much due to the near constant amount of management that represents. Would probably be a good start to decide that the only thing your Succubus Player Character has to eat is CUM...That cuts out a lot of constant script mods right there. Doesn't make since to me that my Daedric Succuby is going to die in the cold or need food for example when all she needs is to eat more cum. Your going to have to decide what is important to the Play Through and make cuts on stuff that... Now lets think about this, can a Daedra see in the dark? Sure they can... So whats the point of Lanterns? Or for that matter very dark nights? Or for that matter any amount of cheesy overly dark areas? Your character can see in the dark so really there is no real since in having to use a fancy Filter or Script to handle mods that enforce darkness situations. Next Thought, Why does a Succubus need Convinent Horses? Shouldn't a Daedra be able to summon a horse bitch where ever she is? For that matter a PSQ succubus can actually run faster than a horse anyway... Maybe dropping CH is a good idea. Next Thought Should a Succubus ever get sick? She is supposed to be a type of demon.... Why would she ever get sick Don't need Realistic Desease. ROTS friends children Is this mod going to shut down Kimy's Deviously Cursed Loot DCL is extremely predudice against children...It will shut itself down if any mod makes a change to a child actor or the main child reference. That would cut down on scripts running and mad adjustments to image filters blah blah VRAM overhead.
NamelessRogue Posted December 24, 2015 Posted December 24, 2015 CTD @ launch what i suggest is running your load order thro TES5Edit it will error if things are out of place not sure but those race mods and race compatibility look out of place (but not sure as i don't use races anymore) Why are you using the old Unofficial patch if you have mods that need that are you sure there even for the current version of skyrim and skse. I would suggest starting from scratch. Faster Arrows Improved +50%.espFaster Bolts Improved +50%.espLoot Arrows HARDCORE.espRecover +50% Arrows and Bolts.esp Why a few simple .ini edits and bash pack tweaks will cover this without the need for a mod NPCsUseAmmoAllBows.esp again a .ini tweak realistic needs and diseases i think ineed is better 1 plug instead of 5+ and all those leather backpack plugins you could remove brawls bug patch and get campfire and save yourself 4 esp slots and with complete crafting overhaul you can load a few mods like bandoliers without needing the esp active. aggressive prostitution and radiant duel combat realism heavy script load during combat ... i suggest a ai overhaul instead like revenge of the enemies and animal tweaks (AT may conflict with a few mods on your list - not sure as i do not use them) i also think your skeleton mod is way too low if your using MO move it up at least under realistic ragdoll force, and see if anything conflicts with it there (you have allot of mods that are looking for that skeleton) i personally had to hide a few skeletons from mods like better vampires to avoid conflicts. good read here http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/ there is also the step guide which would give you a stable base to mod on top of
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 Try not using Sexlab Cumshot in a new game. That mod was causing me a lot of crashes so I removed it and that was fixed. No crashes after some hours of play, before I was getting one every 5-10 min more or less. Tried that. Still CTDs. Immersive Citizens -Has a growing list of incompatibilities that is getting quite lengthy. Also LOOT to sort that. Edited the OP with some more info. Also, already checked IC's incompatibility list. I don't have any of those incompatible mods installed. -snip- All of this typing could've been avoided if you read the OP. I said I updated a bunch of mods, which means that I already had all of these and used to play with them regularly without any issues. I also said that all mods finish loading normally if I don't use any Alternate Start mods. I do understand quite a bit about modding. This isn't my first time. You're right about one thing, though; I need to trim it. EDIT: And by that I mean, I need to make seperate profiles. I start new saves all the time with new playthrough ideas and forget that these mods are still active and running on the background. what are you doing ? ABT - Faster Arrows Improved +50%.esp 1C ABT - Faster Bolts Improved +50%.esp 1D ABT - Increased Bolts Damage (BS and CCO) +100%.esp 1E ABT - Increased Progressive Damage (BS and CCO) +50%.esp ++ ABT - Loot Arrows HARDCORE.esp 1F ABT - Recover +50% Arrows and Bolts.esp STILL EDITING PLEASE STAND BY Only one of these is enabled. Wrye Bash counts them all for some reason.
Gameplayer Posted December 24, 2015 Posted December 24, 2015 OP No one knows if your mods list is active, partitailly active, or not active. Installed to the DATA folder or using Mod Organizer. We can only go by what you gave us which was a list of mods. So I come off as an asshole trying to do my best giving an answer based on what I'm presented Thanks.
NamelessRogue Posted December 24, 2015 Posted December 24, 2015 lol i put in the still editing comment for a reason. your gonna have to reread it now
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 CTD @ launch what i suggest is running your load order thro TES5Edit it will error if things are out of place not sure but those race mods and race compatibility look out of place (but not sure as i don't use races anymore) Why are you using the old Unofficial patch if you have mods that need that are you sure there even for the current version of skyrim and skse. I would suggest starting from scratch. Faster Arrows Improved +50%.esp Faster Bolts Improved +50%.esp Loot Arrows HARDCORE.esp Recover +50% Arrows and Bolts.esp Why a few simple .ini edits and bash pack tweaks will cover this without the need for a mod NPCsUseAmmoAllBows.esp again a .ini tweak realistic needs and diseases i think ineed is better 1 plug instead of 5+ and all those leather backpack plugins you could remove brawls bug patch and get campfire and save yourself 4 esp slots and with complete crafting overhaul you can load a few mods like bandoliers without needing the esp active. aggressive prostitution and radiant duel combat realism heavy script load during combat ... i suggest a ai overhaul instead like revenge of the enemies and animal tweaks (AT may conflict with a few mods on your list - not sure as i do not use them) i also think your skeleton mod is way too low if your using MO move it up at least under realistic ragdoll force, and see if anything conflicts with it there (you have allot of mods that are looking for that skeleton) good read here http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/ there is also the step guide which would give you a stable base to mod on top of Like I said, it only CTDs at launch as soon as I activate a mod that attempts to skip the carriage scene for roleplying purposes, i.e. Alternate Start. The second CTDing issue (the one where it CTDs about 20 or so seconds after I manage to create my character), I'll have to figure it out later. I have also run TES5Edit as stated in the original post. I have no idea what you were trying to say with the second sentence. I assume you're asking if I'm sure I have the latest versions of both SKSE and Skyrim; if so, yes, I do. I'll consider switching to iNeed but since I'm fairly sure that has nothing to do with my issue since I used to play with the same version I have now, I'll skip it for now. I think Aggressive and Radiant Prostitution do different things, but I might be mistaken. I'll check out the respective support pages later. I was told Revenge of the Enemies sucked because it made enemies do silly things like instantly sidestep (much like teleporting) while in-combat. I might check it out later, though. I assure you my Skeleton (XPMSE) has nothing to do with the issues at hand considering I was having the exact same CTDing problems while using the old, now outdated XPMS. I actually updated to XPMSE because I figured that was the issue. OP No one knows if your mods list is active, partitailly active, or not active. Installed to the DATA folder or using Mod Organizer. We can only go by what you gave us which was a list of mods. So I come off as an asshole trying to do my best giving an answer based on what I'm presented Thanks. I never said you came off as an asshole. I simply stated that you could've avoided typing all of that if you read the OP. Didn't mean to be rude.
NamelessRogue Posted December 24, 2015 Posted December 24, 2015 I have no idea what you were trying to say with the second sentence. I assume you're asking if I'm sure I have the latest versions of both SKSE and Skyrim; if so, yes, I do. -what i am saying here is i don't use any mods that require the old outdated patches, some of those mods maybe outdated and require a different version of skyrim and skse and will not work with updated versions. which will cause CTD I was told Revenge of the Enemies sucked because it made enemies do silly things like instantly sidestep (much like teleporting) while in-combat. I might check it out later, though. -Never noticed this issue, enemies will try to sidestep arrows but no mob should teleport unless it has that ability and was just unused in base game. if so then good. I assure you my Skeleton (XPMSE) has nothing to do with the issues at hand considering I was having the exact same CTDing problems while using the old, now outdated XPMS. I actually updated to XPMSE because I figured that was the issue. -I also updated my skeleton (from the one in step guide) but i moved folder and esp directly below the other skeleton before i removed the old skeleton which happened to be right under realistic ragdolls and force at least in load order. and defiantly has to be above fnis
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 I have no idea what you were trying to say with the second sentence. I assume you're asking if I'm sure I have the latest versions of both SKSE and Skyrim; if so, yes, I do. -what i am saying here is i don't use any mods that require the old outdated patches, some of those mods maybe outdated and require a different version of skyrim and skse and will not work with updated versions. which will cause CTD I was told Revenge of the Enemies sucked because it made enemies do silly things like instantly sidestep (much like teleporting) while in-combat. I might check it out later, though. -Never noticed this issue, enemies will try to sidestep arrows but no mob should teleport unless it has that ability and was just unused in base game. if so then good. I assure you my Skeleton (XPMSE) has nothing to do with the issues at hand considering I was having the exact same CTDing problems while using the old, now outdated XPMS. I actually updated to XPMSE because I figured that was the issue. -I also updated my skeleton (from the one in step guide) but i moved folder and esp directly below the other skeleton before i removed the old skeleton which happened to be right under realistic ragdolls and force at least in load order. and defiantly has to be above fnis Oh, I see. Well, like I said, I don't think it's an outdated mod that's causing my issue, as I was playing with these exact same mods a couple of weeks ago. I simply updated a few, along with FNIS and SKSE, and then the CTDing started. So it's more likely two conflicting mods or one updated mod that's malfunctioning. The thing is, it doesn't make any sense that the game boots up normally without Alternate Start/Skyrim Unbound/Random Alternate Start, etc. I managed to boot it normally early today with Alternate Start installed but only once. Without changing anything in my load order, it simply refused to start a new game without CTDing as soon as it finishes loading. EDIT: I was going to update my Unofficial Patches to the new one that's a single .esp, but I remember that one of my mods relies on the old patches. I don't remember which. Or something like that. I could be wrong, so I'll try updating it as well. I made sure to remove my old skeleton before updating to XPMSE. I also installed it after everything else, as suggested in the mod page. So you're saying the skeleton has to be above realistic force? I ran LOOT and manually moved some clothing mods around. This is pretty much what LOOT gave me. I'll try moving it above it and report back.
NamelessRogue Posted December 24, 2015 Posted December 24, 2015 skeleton has to be below Realistic force as it has a sketon.nif in it edit: also did you rerun fnis for users since you updated
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 skeleton has to be below Realistic force as it has a sketon.nif in it Oh. Then LOOT is correct. It places XPMSE below Realistic Force.
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 Alright. Some updates. I *SEEM* to have solved the CTD at start problem. I've tried to start a new game three times in a row and it works normally, so I consider that as solved. I uninstalled a couple of mods, updated a few (including the Unofficial Patches). Now all I have to solve is the "game CTDs about 10 or 15 seconds after I exit the character creation menu". My female character's body is normal (no stretched to infinity breasts, no missing textures, etc.), so I don't think the skeleton is the issue. I have attached a new Papyrus Log below. Papyrus.0.log
LibertyPrime Posted December 24, 2015 Author Posted December 24, 2015 Unrelated to my problem (I think), but when I try to load the save I make shortly after exiting the character creation menu on PDTWrapper, it says "Name cannot begin with the ',' character, hexadecimal value 0x2C. Line 999841, position 72", even though I name my character standard names, and even named this one "test" just to see what happened.
NamelessRogue Posted December 25, 2015 Posted December 25, 2015 A papyrus log is not a crash report (unless you think you have script problems - turn off your logging. it will impact your performance) . read this http://www.loverslab.com/topic/46913-how-to-debug-ctd/ CTD after character creation ... this is just guessing but i did mention these looked out of order/ or uncompatable before or men't too but got lost in editing 16 PSQ PlayerSuccubusQuest.esm17 RaceCompatibility.esm [Version 1.60a]18 RCOTS-RACES.esm the CCO stuff 57 CharacterMakingExtender.esp BB USKP Patcher for RaceCompatibility.esp also are all these needed ? AE SOS - Smurf Average Addon.esp AF SOS - VectorPlexus Muscular Addon.espB0 SOS - VectorPlexus Regular Addon.esp
LibertyPrime Posted December 25, 2015 Author Posted December 25, 2015 A papyrus log is not a crash report (unless you think you have script problems - turn off your logging. it will impact your performance) . read this http://www.loverslab.com/topic/46913-how-to-debug-ctd/ CTD after character creation ... this is just guessing but i did mention these looked out of order/ or uncompatable before or men't too but got lost in editing 16 PSQ PlayerSuccubusQuest.esm 17 RaceCompatibility.esm [Version 1.60a] 18 RCOTS-RACES.esm the CCO stuff 57 CharacterMakingExtender.esp BB USKP Patcher for RaceCompatibility.esp also are all these needed ? AE SOS - Smurf Average Addon.esp AF SOS - VectorPlexus Muscular Addon.esp B0 SOS - VectorPlexus Regular Addon.esp PSQ is a standalone Succubus mod. RaceCompatibility is from ECE RCOTS is a cosmetic mod for children CME is from ECE too I think USKP Patcher was uninstalled since I uninstalled the individual patches and installed the Skyrim Unofficial Patch Legendary mod Also these last three can't be issue (and shouldn't be harmful anyway) because I haven't touched them since before I took a break. AFAIK what they do is add new options for SOS. I dunno if you're only supposed to turn one of them Also, about the thread you linked, how do I do that if I'm MO? Should I just create a SKSE/skse.ini even if I installed SKSE with MO? EDIT: I just read the thread you linked, it doesn't seem to be that useful in my case unless someone can read my log...
NamelessRogue Posted December 25, 2015 Posted December 25, 2015 yes you create skse.ini if you don't have one ... that could have been your entire problem [General] ClearInvalidRegistrations=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 [Debug] WriteMinidumps=1
LibertyPrime Posted December 25, 2015 Author Posted December 25, 2015 Nevermind, I'm silly. I forgot about Windows' CTRL+F function. lol Anyway, I found skse.ini. All it says is: [Display]iTintTextureResolution=2048[General]ClearInvalidRegistrations=1[Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256
LibertyPrime Posted December 26, 2015 Author Posted December 26, 2015 I have finally fixed my problem by simple trial-and-error. The mod that was causing my issue was IC (Immersive Citizens). I have absolutely no idea why since I used to play with the exact same version before I took break, but ever since I disabled and uninstalled it, the CTDing 10~15 seconds after exiting the character creation menu simply went away. Thank you for all who tried to help. Merry Christmas!
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