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FONV Animation Question


junkacc

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Posted

I want to fix this:

 


2MDcTRr.jpg
3Vtos6z.jpg
4bKn63Y.jpg

 

 

They are the default FONV mtleft.kf and mtfastleft.kf animations but is it even possible? Why hasn't anyone done so in all this time?

Posted

It would be a nice idea first loading vanilla body and skeleton, and make a comparison

Posted

then it could be probably solved via animation, it would solve any body type.

 

I admit I've never noticed this on the mtleft, probably it's hard to notice it while you play in third person because of the body covering the arms. Then after a while I started not using it (the mtleft) anymore.

 

Can't say if noone has ever solved it, it would deserve checking some run replacer, for example I've seen a new run on nexus like 1 month ago.

Posted

I'm not sure if someone has ever used these bones. They were introduced in the BnB extended skeleton (or what was the name of that skeleton), along with many other bones, I personally have never seen any of them used in any anymation. I think I've never seen an upperbody rigged to that skeleton, too. There are far too many things that never be done, in terms of animations, unfortunately there are not many animators around.

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