pipdude Posted December 17, 2015 Posted December 17, 2015 I hope that this is the correct section of the site to post this question in. The technical support area looked more like it was for people trying to get existing mods to work. If there is a better place for me to post questions about building mods, please let me know! I'm trying to use the SkyUI source files to figure out how gamepad input can be captured within custom Flash UI elements in the game. I know how to capture it in Papyrus. And theoretically, I could capture it there and then pass into the flash. But, it looks like there is a better way to capture it directly from within Flash. I see some functions within SkyUI code that look like they capture callbacks from the gamepad or keyboard. But, I don't see where those callbacks are set up. Any insight, explanations, links, etc. that can help me understand how to get that working would be greatly appreciated!
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