Snipepick Posted April 19, 2012 Posted April 19, 2012 Hello all,today i tried to import acherus knight armor(robe/clothing thing from wow) this will be the thread that i will upload it when i upload it...as you can see it still needs some more workin(oops!) however the weapon DOES work but not as a standalone...perharps i will make it some day. tell me ur opinions so far
birdo23 Posted April 20, 2012 Posted April 20, 2012 Oh!!! Sadly I don't know how to help but I just want to say THAT I LOVE YOU for doing what very few people even attempt to do. Â Hope you get this fixed, enjoy the free bump and my thanks and encouragement to keep working.
Smarky Posted April 20, 2012 Posted April 20, 2012 The only suggestion I can make to fix the invisible mesh problem is possibly comparing some of the shader flags on the nif to an armor that's already in game. That's usually what causes this sort of thing because the nif plugin for 3DS Max at least always exports files with messed up shader flags. Â This is assuming of course that the mesh is actually just showing up as invisible and that it's not completely rigged. I see the kilt part there, so I guess you probably just don't have the rest of the armor even rigged yet?
Snipepick Posted April 20, 2012 Author Posted April 20, 2012 Guys thank you if alot of people get into this i might release it... well i have finished the armour as a part...however,clipping issues are HUGE! also the cuirass has a big space in the back so u will have to use it with the cloak [shroud of acherus]... However i just realized that the models are the same for all wow robes so only the textures differ....if this project turns out well we will be able to bring all wow armors in skyrim! check out my progress
Snipepick Posted April 20, 2012 Author Posted April 20, 2012 Are those the arms from the WoW mesh? Â yep ofc fingers don't work yet...
Snipepick Posted April 23, 2012 Author Posted April 23, 2012 guys anybody knows how i can make the characters face invisible so it does not clip with the helmet?
Endiness Posted April 23, 2012 Posted April 23, 2012 In the CK, add 30-Head + 43-Ears for the biped slot for both armor and armor-addon data. Â Â
Snipepick Posted April 25, 2012 Author Posted April 25, 2012 In the CK' date=' add 30-Head + 43-Ears for the biped slot for both armor and armor-addon data. Â Â [/quote'] Â thx
Snipepick Posted April 27, 2012 Author Posted April 27, 2012 ok i upload the first weapon here check it out it replaces daedric greatsword test it plz and tell me if there are any bugs,also i am willing to do any weapon requests that REPLACE existing weapons,as far as i like them
Snipepick Posted April 29, 2012 Author Posted April 29, 2012 last one and i am done what bones should the skirt and the chest have so that they don't clip?
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